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How many copies did Tavern Tales: Tabletop Adventures sell?

Estimated copies sold
≈ 223–363
$1k–$3k after Steam's cut $2k–$5k before the cut
from 9 reviews (9 user reviews)
Thin evidence: 9 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tavern Tales: Tabletop Adventures out and predicted the genre from its 8 similar games. Every figure here, including Tavern Tales: Tabletop Adventures's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 432–555k
best case 4.8M (Tabletop Simulator)
Games like Tavern Tales: Tabletop Adventures

The middle of these games

≈ 432–555k copies

≈ $2k–$12.2M after Steam's cut

from ~484 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Tabletop Simulator at ≈ 3.6M–5.9M copies, ≈ $19.9M–$53.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 281 reviews in their first month; the spread ran 1 to 49k.
The genre you'd be entering
Your set
Your set clusters on VR (7 of 8) and Tabletop (5 of 8).
The winners
Winners here lead with Tabletop + Board Game, priced around $20.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Blade and Sorcery
2024
Est. copies
≈ 1.5M–2.5M
128x vs typical
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.1M after Steam's cut $23.1M–$52.5M before the cut
$29.99
62k reviews
Overwhelmingly Positive
VRSwordplay
Tabletop Simulator
2015
Est. copies
≈ 3.6M–5.9M
154x vs typical
SteamSpy 2M–5M
Est. revenue
$19.9M–$53.6M after Steam's cut $36.2M–$82.4M before the cut
$19.99
74k reviews
Overwhelmingly Positive
TabletopBoard Game
Magic Stone Guardians
2023
Est. copies
≈ 25–40
SteamSpy under 20k
Est. revenue
$103–$273 after Steam's cut $187–$420 before the cut
$14.99
1 reviews
1 user reviews
Demeo
2021
Est. copies
≈ 50k–82k
4.2x vs typical
SteamSpy under 20k
Est. revenue
$554k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$39.99
2k reviews
Very Positive
Warpaint
2017
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before the cut
$4.99
31 reviews
Mixed
PhysicsSimulation
Chess VR: Multiverse Journey
2022
Est. copies
≈ 397–645
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before the cut
$17.99
16 reviews
Mixed
Turn-Based TacticsBoard Game
Legends And Lore
2022
Est. copies
≈ 124–202
SteamSpy under 20k
Est. revenue
$852–$2k after Steam's cut $2k–$4k before the cut
$24.99
5 reviews
5 user reviews
TabletopSimulation
Cards & Tankards
2023
Est. copies
≈ 23k–38k
1.9x vs typical
SteamSpy 100k–200k
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Free
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937 reviews
Very Positive
Card GameCard Battler

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