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How many copies did CyberNEON sell?

Estimated copies sold
≈ 99–161
from 4 reviews (4 user reviews)
Thin evidence: 4 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left CyberNEON out and predicted the genre from its 8 similar games. Every figure here, including CyberNEON's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 407–3k
best case 5.8M (Stray)
Games like CyberNEON

The middle of these games

≈ 407–3k copies

≈ $432–$11k after Steam's cut

from ~24 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Stray at ≈ 4.4M–7.2M copies, ≈ $36.3M–$97.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
The games that made it here had under 69k reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Match 3 (6 of 8) and Puzzle (4 of 8).
The winners
Winners here lead with Cats + Cyberpunk, priced around $30. The breakout hits carry Cats + Singleplayer + Cute; a typical game here doesn't.
The era
None of the games you compared shipped in the last two years; the newest is from 2023. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hanoi Puzzles: Solid Match
2020
Est. copies
≈ 1k–2k
2.4x vs typical
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$2.99
57 reviews
Very Positive
PuzzleMatch 3
Rainbow Reactor
2019
Est. copies
≈ 3k–5k
4.4x vs typical
SteamSpy 20k–50k
Est. revenue
$13k–$34k after Steam's cut $23k–$52k before the cut
$14.99
106 reviews
Very Positive
VRAction
Stray
2022
Est. copies
≈ 4.4M–7.2M
7394x vs typical
SteamSpy 5M–10M
Est. revenue
$36.3M–$97.6M after Steam's cut $66.0M–$150.1M before the cut
$29.99
177k reviews
Overwhelmingly Positive
CatsAdventure
Hanoi Puzzles: Flip Match
2021
Est. copies
≈ 471–766
SteamSpy 20k–50k
Est. revenue
$387–$1k after Steam's cut $704–$2k before the cut
$2.99
19 reviews
Positive
PuzzleMatch 3
Scavenger of Dunomini
2023
Est. copies
≈ 595–967
SteamSpy 20k–50k
Est. revenue
$980–$3k after Steam's cut $2k–$4k before the cut
$5.99
24 reviews
Positive
Match 32D Platformer
Cyber Crush 2069
2020
Est. copies
≈ 19k–31k
33x vs typical
SteamSpy 20k–50k
Est. revenue
$11k–$28k after Steam's cut $19k–$44k before the cut
$1.99
781 reviews
Mostly Positive
CasualSimulation
ARCADEON VR
2021
Est. copies
≈ 74–121
SteamSpy 50k–100k
Est. revenue
$20–$55 after Steam's cut $37–$84 before the cut
$0.99
3 reviews
3 user reviews
Find with Seoul: Story Puzzle
2023
Est. copies
≈ 149–242
SteamSpy under 20k
Est. revenue
$81–$219 after Steam's cut $148–$337 before the cut
$1.99
6 reviews
6 user reviews
CasualMatch 3

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