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How many copies did Cat Go! Ultimate Challenge sell?

Estimated copies sold
≈ 1k–2k
$597–$2k after Steam's cut $1k–$2k before the cut
from 44 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cat Go! Ultimate Challenge out and predicted the genre from its 8 similar games. Every figure here, including Cat Go! Ultimate Challenge's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 105k–213k
best case 538k (Mirror's Edge™ Catalyst)
Games like Cat Go! Ultimate Challenge

The middle of these games

≈ 105k–213k copies

≈ $315k–$774k after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Mirror's Edge™ Catalyst at ≈ 410k–666k copies, ≈ $2.3M–$6.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 511 to 6k.
The genre you'd be entering
Your set
Your set clusters on 3D Platformer (5 of 8) and Parkour (5 of 8).
The winners
Winners here lead with Parkour + Female Protagonist, priced around $20.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hans
2023
Est. copies
≈ 20k–32k
SteamSpy 20k–50k
Est. revenue
$27k–$73k after Steam's cut $49k–$112k before the cut
$4.99
795 reviews
Very Positive
Mirror's Edge™ Catalyst
2020
Est. copies
≈ 410k–666k
6.2x vs typical
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.1M after Steam's cut $4.1M–$9.3M before the cut
$19.99
17k reviews
Mostly Positive
ParkourFemale Protagonist
DeadCore
2014
Est. copies
≈ 115k–186k
SteamSpy 200k–500k
Est. revenue
$315k–$846k after Steam's cut $572k–$1.3M before the cut
$9.99
2k reviews
Very Positive
PlatformerAction
Boson X
2014
Est. copies
≈ 89k–144k
SteamSpy 200k–500k
Est. revenue
$122k–$327k after Steam's cut $221k–$503k before the cut
$4.99
2k reviews
Very Positive
DifficultAction
SEUM: Speedrunners from Hell
2016
Est. copies
≈ 127k–207k
SteamSpy 200k–500k
Est. revenue
$525k–$1.4M after Steam's cut $954k–$2.2M before the cut
$14.99
3k reviews
Very Positive
3D PlatformerParkour
ALTF4
2021
Est. copies
≈ 268k–435k
4.1x vs typical
SteamSpy 200k–500k
Est. revenue
$220k–$592k after Steam's cut $401k–$911k before the cut
$2.99
11k reviews
Mostly Positive
RunnerPhysics
FrostRunner
2019
Est. copies
≈ 98k–160k
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Very Positive
Free to PlayParkour
Phantom Abyss
2024
Est. copies
≈ 56k–90k
SteamSpy 200k–500k
Est. revenue
$305k–$820k after Steam's cut $555k–$1.3M before the cut
$19.99
2k reviews
Very Positive
ActionAdventure

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