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How many copies did White Girl sell?

Estimated copies sold
≈ 397–645
from 16 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left White Girl out and predicted the genre from its 8 similar games. Every figure here, including White Girl's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 179k–239k
best case 816k (Freestyle 2: Street Basketball)
Games like White Girl

The middle of these games

≈ 179k–239k copies

≈ $1.1M–$1.6M after Steam's cut

from ~7k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Freestyle 2: Street Basketball at ≈ 622k–1.0M copies.

What it took to get here
About half the games that made it here had over 781 reviews in their first month; the spread ran 2 to 3k.
The genre you'd be entering
Your set
Your set clusters on Card Game (6 of 8) and Time Management (5 of 8).
The winners
Winners here lead with Basketball + Sports.
The era
The games you compared span 2015 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

BOOK OF HOURS
2023
Est. copies
≈ 110k–179k
SteamSpy 200k–500k
Est. revenue
$758k–$2.0M after Steam's cut $1.4M–$3.1M before the cut
$24.99
4k reviews
Very Positive
RPGCard Game
JUMANJI: The Curse Returns
2021
Est. copies
≈ 2k–3k
too small to compare
SteamSpy under 20k
Est. revenue
Free
Free
69 reviews
Mixed
Board GameCard Battler
112 Operator
2020
Est. copies
≈ 182k–296k
SteamSpy 100k–200k
Est. revenue
$1.2M–$3.4M after Steam's cut $2.3M–$5.2M before the cut
$24.99
7k reviews
Very Positive
SimulationRealistic
Freestyle 2: Street Basketball
2015
Est. copies
≈ 622k–1.0M
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
13k reviews
Mostly Positive
BasketballSports
Ratropolis
2020
Est. copies
≈ 137k–222k
SteamSpy 200k–500k
Est. revenue
$676k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$17.99
6k reviews
Very Positive
Matchmaking Inc.
2025
Est. copies
≈ 181k–294k
SteamSpy 100k–200k
Est. revenue
$448k–$1.2M after Steam's cut $814k–$1.9M before the cut
$8.99
7k reviews
Very Positive
CasualDating Sim
The Deadly Path
2025
Est. copies
≈ 2k–4k
too small to compare
SteamSpy under 20k
Est. revenue
$9k–$24k after Steam's cut $16k–$37k before the cut
$12.99
100 reviews
Mixed
Choices MatterStrategy
Stack Slayer
2024
Est. copies
≈ 74–121
too small to compare
SteamSpy under 20k
Est. revenue
$122–$330 after Steam's cut $222–$507 before the cut
$5.99
3 reviews
3 user reviews
StrategyCard Game

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