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How many copies did 112 Operator sell?

Estimated copies sold
≈ 182k–296k
$1.2M–$3.4M after Steam's cut $2.3M–$5.2M before the cut
from 7k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 112 Operator out and predicted the genre from its 8 similar games. Every figure here, including 112 Operator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 11.7M–83.2M
best case 98.8M (Tom Clancy's Rainbow Six Siege)
Games like 112 Operator

The middle of these games

≈ 11.7M–83.2M copies

≈ $115.9M–$367.5M after Steam's cut

from ~367k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Tom Clancy's Rainbow Six Siege at ≈ 75.3M–122.4M copies.

The genre you'd be entering
Your set
Your set clusters on Moddable (5 of 8) and Sandbox (5 of 8).
The winners
Winners here lead with FPS + Tactical.
The era
The games you compared span 2006 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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≈ 79.8M–129.6M
3.4x vs typical
SteamSpy 20M–50M
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SandboxModdable
Tom Clancy's Rainbow Six Siege
2015
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4.2x vs typical
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FPSPvP
BeamNG.drive
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SimulationDriving
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Euro Truck Simulator 2
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≈ 59.4M–96.6M
2.6x vs typical
SteamSpy 10M–20M
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DrivingTransportation
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SteamSpy 5M–10M
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SandboxGore
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≈ 8.1M–13.2M
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$19.99
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Automobile SimDriving

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