wishvane
How many copies did Laid-Back Camp - Virtual - Fumoto Campsite sell?
Estimated copies sold
≈ 4k–6k
$22k–$59k net $40k–$90k gross
from 160 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Laid-Back Camp - Virtual - Fumoto Campsite out and predicted the genre from its 8 similar games. Every figure here, including Laid-Back Camp - Virtual - Fumoto Campsite's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 13k–13k
best case 156k (Syberia: The World Before)
The Adventure lane

A niche genre: modest ceilings, most sell around 13k copies, so plan for a small audience.

A typical game
≈ 13k copies
≈ $97k after Steam's cut
from ~387 reviews
Best case
≈ 156k copies
Syberia: The World Before · ≈ $2.4M after Steam's cut
from 5k reviews
A breakout hit, far above a typical game.

5 of your 8 games sit in the typical range; 1 is a breakout hit far above it, and 2 are too small to compare.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Adventure + Story Rich, priced around $40.
  • The breakout hits carry Point & Click + Puzzle + Steampunk; a typical game here doesn't.
  • The games you compared span 2016 to 2025, a lane with a long track record.
  • A typical game here lands in Silver ($10k–$250k before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

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Est. copies
≈ 10k–16k
SteamSpy 50k–100k
Est. revenue
$84k–$225k net $152k–$346k gross
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409 reviews
Very Positive
VRVisual Novel +6
2025
Est. copies
≈ 10k–16k
SteamSpy 100k–200k
Est. revenue
$14k–$37k net $25k–$56k gross
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414 reviews
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Dating SimFMV +6
2023
Est. copies
≈ 5k–7k
too small to compare
SteamSpy 100k–200k
Est. revenue
Free
Free
189 reviews
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3DAdventure +6
2021
Est. copies
≈ 10k–16k
SteamSpy 20k–50k
Est. revenue
$53k–$142k net $96k–$218k gross
$19.99
387 reviews
Mostly Positive
VRFemale Protagonist +6
2016
Est. copies
≈ 13k–22k
SteamSpy 20k–50k
Est. revenue
$4k–$10k net $7k–$15k gross
$0.99
333 reviews
Mostly Positive
IndieAdventure +6
2019
Est. copies
≈ 10k–16k
SteamSpy 0–20k
Est. revenue
$80k–$215k net $145k–$330k gross
$29.99
336 reviews
Very Positive
VRVisual Novel +6
2022
Est. copies
≈ 4k–7k
too small to compare
SteamSpy 0–20k
Est. revenue
$72k–$193k net $130k–$296k gross
$59.99
181 reviews
Very Positive
VRSexual Content +6
2022
Est. copies
≈ 119k–193k
13x vs typical
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M net $2.4M–$5.4M gross
$39.99
5k reviews
Very Positive
AdventureStory Rich +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples