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How many copies did COGEN: Sword of Rewind / COGEN: 大鳥こはくと刻の剣 sell?

Estimated copies sold
≈ 3k–5k
$20k–$53k after Steam's cut $36k–$81k before the cut
from 115 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left COGEN: Sword of Rewind / COGEN: 大鳥こはくと刻の剣 out and predicted the genre from its 8 similar games. Every figure here, including COGEN: Sword of Rewind / COGEN: 大鳥こはくと刻の剣's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 244–19k
best case 565k (Touhou Luna Nights)
Games like COGEN: Sword of Rewind / COGEN: 大鳥こはくと刻の剣

The middle of these games

≈ 244–19k copies

≈ $696–$112k after Steam's cut

from ~22 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Touhou Luna Nights at ≈ 430k–699k copies, ≈ $2.1M–$5.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 5 reviews in their first month; the spread ran 1 to 30.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Side Scroller (6 of 8) and Platformer (5 of 8).
The winners
Winners here lead with Metroidvania + Side Scroller, priced around $18.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Touhou Luna Nights
2019
Est. copies
≈ 430k–699k
695x vs typical
SteamSpy 500k–1M
Est. revenue
$2.1M–$5.7M after Steam's cut $3.9M–$8.8M before the cut
$17.99
15k reviews
Overwhelmingly Positive
MetroidvaniaDifficult
Hard Minus Classic Redux
2021
Est. copies
≈ 446–725
SteamSpy 20k–50k
Est. revenue
$367–$986 after Steam's cut $667–$2k before the cut
$2.99
18 reviews
Positive
Side Scroller2D Platformer
Super Time Force Ultra
2014
Est. copies
≈ 54k–88k
45x vs typical
SteamSpy 200k–500k
Est. revenue
$223k–$601k after Steam's cut $406k–$924k before the cut
$14.99
968 reviews
Very Positive
Side ScrollerTime Manipulation
AeternoBlade II: Infinity
2020
Est. copies
≈ 2k–3k
3.1x vs typical
SteamSpy under 20k
Est. revenue
$7k–$18k after Steam's cut $12k–$28k before the cut
$14.99
66 reviews
Mostly Positive
ActionRPG
A Day - to bring them happiness
2021
Est. copies
≈ 620–1k
SteamSpy under 20k
Est. revenue
$169–$454 after Steam's cut $307–$699 before the cut
$0.99
25 reviews
Positive
Time ManipulationPuzzle-Platformer
Always The Same Nightmare
2021
Est. copies
≈ 149–242
SteamSpy under 20k
Est. revenue
$491–$1k after Steam's cut $893–$2k before the cut
$11.99
6 reviews
6 user reviews
Perma DeathSide Scroller
TimeK
2023
Est. copies
≈ 149–242
SteamSpy under 20k
Est. revenue
$491–$1k after Steam's cut $893–$2k before the cut
$11.99
6 reviews
6 user reviews
Time ManipulationLevel Editor
Omega Mouse Zero
2024
Est. copies
≈ 198–322
SteamSpy under 20k
Est. revenue
$381–$1k after Steam's cut $692–$2k before the cut
$6.99
8 reviews
8 user reviews
ActionAdventure

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