wishvane
How many copies did Hard Minus Classic Redux sell?
Estimated copies sold
≈ 422–685
$347–$932 net $631–$1k gross
from 17 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hard Minus Classic Redux out and predicted the genre from its 8 similar games. Every figure here, including Hard Minus Classic Redux's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 52k–96k
best case 817k (Neon Abyss)
The Side Scroller lane

A niche genre: modest ceilings, most sell around 75k copies, so plan for a small audience.

A typical game
≈ 75k copies
≈ $218k after Steam's cut
from ~1k reviews
Best case
≈ 817k copies
Neon Abyss · ≈ $6.3M after Steam's cut
from 24k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Rogue-like + Platformer, priced around $20.
  • The breakout hits carry Loot + Procedural Generation + Replay Value; a typical game here doesn't.
  • The games you compared span 2013 to 2023, a lane with a long track record.
  • A typical game here lands in Gold ($250k–$1M before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2019
Est. copies
≈ 137k–223k
3.4x vs typical
SteamSpy 200k–500k
Est. revenue
$490k–$1.3M net $890k–$2.0M gross
$12.99
5k reviews
Mostly Positive
IndiePixel Graphics +6
2020
Est. copies
≈ 623k–1.0M
17x vs typical
SteamSpy 2M–5M
Est. revenue
$3.4M–$9.2M net $6.2M–$14.2M gross
$19.99
24k reviews
Very Positive
Rogue-likePlatformer +6
2017
Est. copies
≈ 57k–92k
SteamSpy 50k–100k
Est. revenue
$31k–$84k net $57k–$129k gross
$1.99
2k reviews
Very Positive
Side ScrollerBullet Hell +6
2014
Est. copies
≈ 50k–82k
SteamSpy 200k–500k
Est. revenue
$207k–$557k net $377k–$857k gross
$14.99
967 reviews
Very Positive
Side ScrollerTime Manipulation +6
2022
Est. copies
≈ 75k–121k
2.2x vs typical
SteamSpy 100k–200k
Est. revenue
$410k–$1.1M net $745k–$1.7M gross
$19.99
3k reviews
Very Positive
PvPAdventure +6
2023
Est. copies
≈ 22k–36k
SteamSpy 50k–100k
Est. revenue
$103k–$277k net $188k–$427k gross
$16.99
920 reviews
Mostly Positive
Early AccessAnime +6
2023
Est. copies
≈ 29k–47k
SteamSpy 100k–200k
Est. revenue
$118k–$318k net $215k–$489k gross
$14.99
1k reviews
Very Positive
Action RoguelikeRogue-lite +6
2013
Est. copies
≈ 72k–118k
SteamSpy 0–20k
Est. revenue
$99k–$267k net $181k–$411k gross
$4.99
1k reviews
Very Positive
2D PlatformerPlatformer +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples