Sign in
wishvane

How many copies did Koi Farm sell?

Estimated copies sold
≈ 25k–40k
$20k–$54k after Steam's cut $37k–$83k before the cut
from 989 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Koi Farm out and predicted the genre from its 8 similar games. Every figure here, including Koi Farm's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.6M–1.9M
best case 56.5M (Stardew Valley)
Games like Koi Farm

The middle of these games

≈ 1.6M–1.9M copies

≈ $17.6M–$21.3M after Steam's cut

from ~49k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Stardew Valley at ≈ 43.0M–69.9M copies, ≈ $177.4M–$476.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 6 to 22k.
The genre you'd be entering
Your set
Your set clusters on Simulation (8 of 8) and Farming Sim (7 of 8).
The winners
Winners here lead with Farming Sim + Life Sim, priced around $15. The breakout hits carry Pixel Graphics + Relaxing + Life Sim; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

My Time at Portia
2019
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$10.5M–$28.3M after Steam's cut $19.1M–$43.5M before the cut
$29.99
44k reviews
Very Positive
Life SimRPG
Farming Simulator 25
2024
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$11.7M–$31.5M after Steam's cut $21.3M–$48.5M before the cut
$29.99
57k reviews
Very Positive
Alchemist: The Potion Monger
2024
Est. copies
≈ 3k–4k
too small to compare
SteamSpy under 20k
Est. revenue
$11k–$28k after Steam's cut $19k–$44k before the cut
$13.99
111 reviews
Very Positive
RelaxingSingleplayer
Stardew Valley
2016
Est. copies
≈ 43.0M–69.9M
21x vs typical
SteamSpy 20M–50M
Est. revenue
$177.4M–$476.9M after Steam's cut $322.5M–$733.6M before the cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
My Singing Monsters
2021
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
Free
Free
49k reviews
Very Positive
Creature CollectorSimulation
Merge Me!
2023
Est. copies
≈ 744–1k
too small to compare
SteamSpy under 20k
Est. revenue
$202–$545 after Steam's cut $368–$838 before the cut
$0.99
30 reviews
Mostly Negative
SimulationIdler
Farming Simulator 19
2018
Est. copies
≈ 2.3M–3.8M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$11.5M–$30.8M after Steam's cut $20.9M–$47.4M before the cut
$17.99
76k reviews
Very Positive
Car Mechanic Simulator 2021
2021
Est. copies
≈ 955k–1.6M
SteamSpy 1M–2M
Est. revenue
$6.6M–$17.6M after Steam's cut $11.9M–$27.1M before the cut
$24.99
38k reviews
Overwhelmingly Positive
SimulationAutomobile Sim

Sizing up your own game? See what its genre can realistically do before you build it.