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How many copies did Grim Realms sell?

Estimated copies sold
≈ 11k–17k
$44k–$118k after Steam's cut $80k–$181k before the cut
from 429 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Grim Realms out and predicted the genre from its 8 similar games. Every figure here, including Grim Realms's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 387k–859k
best case 9.8M (RimWorld)
Games like Grim Realms

The middle of these games

≈ 387k–859k copies

≈ $3.9M–$9.5M after Steam's cut

from ~11k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: RimWorld at ≈ 7.5M–12.1M copies, ≈ $71.8M–$193.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 13k reviews in their first month; the spread ran 4k to 21k.
The genre you'd be entering
Your set
Your set clusters on Colony Sim (8 of 8) and Base-Building (6 of 8).
The winners
Winners here lead with Colony Sim + Base-Building, priced around $35. The breakout hits carry Management + Building; a typical game here doesn't.
The era
The games you compared span 2015 to 2026, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

RimWorld
2018
Est. copies
≈ 7.5M–12.1M
22x vs typical
SteamSpy 5M–10M
Est. revenue
$71.8M–$193.1M after Steam's cut $130.6M–$297.1M before the cut
$34.99
246k reviews
Overwhelmingly Positive
Colony SimBase-Building
Space Haven
2026
Est. copies
≈ 275k–447k
SteamSpy 200k–500k
Est. revenue
$1.9M–$5.1M after Steam's cut $3.4M–$7.8M before the cut
$24.99
11k reviews
Very Positive
Base-BuildingSpace
Stranded: Alien Dawn
2023
Est. copies
≈ 281k–457k
SteamSpy 200k–500k
Est. revenue
$2.7M–$7.3M after Steam's cut $4.9M–$11.2M before the cut
$34.99
11k reviews
Very Positive
SurvivalBase-Building
Kingdoms and Castles
2017
Est. copies
≈ 1.1M–1.8M
2.8x vs typical
SteamSpy 1M–2M
Est. revenue
$5.9M–$16.0M after Steam's cut $10.8M–$24.6M before the cut
$19.99
31k reviews
Very Positive
Planetbase
2015
Est. copies
≈ 508k–826k
SteamSpy 1M–2M
Est. revenue
$2.1M–$5.6M after Steam's cut $3.8M–$8.7M before the cut
$14.99
10k reviews
Mostly Positive
Dwarf Fortress
2022
Est. copies
≈ 780k–1.3M
2.8x vs typical
SteamSpy 2M–5M
Est. revenue
$6.4M–$17.3M after Steam's cut $11.7M–$26.6M before the cut
$29.99
31k reviews
Very Positive
DwarfColony Sim
Colony Survival
2017
Est. copies
≈ 309k–502k
SteamSpy 200k–500k
Est. revenue
$2.1M–$5.7M after Steam's cut $3.9M–$8.8M before the cut
$24.95
9k reviews
Very Positive
Going Medieval
2026
Est. copies
≈ 529k–860k
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$4.4M–$11.7M after Steam's cut $7.9M–$18.1M before the cut
$29.99
21k reviews
Very Positive
RPGEarly Access

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