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How many copies did Dwarf Fortress sell?

Estimated copies sold
≈ 780k–1.3M
$6.4M–$17.3M after Steam's cut $11.7M–$26.6M before the cut
from 31k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dwarf Fortress out and predicted the genre from its 8 similar games. Every figure here, including Dwarf Fortress's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 42k–114k
best case 1.3M (Craft The World)
Games like Dwarf Fortress

The middle of these games

≈ 42k–114k copies

≈ $287k–$662k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Craft The World at ≈ 955k–1.6M copies, ≈ $5.0M–$13.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 435 reviews in their first month; the spread ran 163 to 1k.
The genre you'd be entering
Your set
Your set clusters on Colony Sim (5 of 8) and Dwarf (4 of 8).
The winners
Winners here lead with Dwarf + Colony Sim, priced around $19.
The era
The games you compared span 2011 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Craft The World
2014
Est. copies
≈ 955k–1.6M
10x vs typical
SteamSpy 500k–1M
Est. revenue
$5.0M–$13.4M after Steam's cut $9.1M–$20.6M before the cut
$18.99
17k reviews
Very Positive
DwarfColony Sim
Diggles: The Myth of Fenris
2020
Est. copies
≈ 16k–26k
SteamSpy 100k–200k
Est. revenue
$45k–$120k after Steam's cut $81k–$184k before the cut
$9.99
654 reviews
Very Positive
StrategyAdventure
Mountaincore
2025
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
Free
Free
263 reviews
Mixed
StrategySimulation
Noble Fates
2021
Est. copies
≈ 37k–60k
SteamSpy 50k–100k
Est. revenue
$253k–$680k after Steam's cut $460k–$1.0M before the cut
$24.99
1k reviews
Very Positive
Early AccessColony Sim
Regions Of Ruin
2018
Est. copies
≈ 141k–229k
2.8x vs typical
SteamSpy 200k–500k
Est. revenue
$465k–$1.3M after Steam's cut $846k–$1.9M before the cut
$11.99
5k reviews
Very Positive
RPGAdventure
Dwarfs!?
2011
Est. copies
≈ 68k–111k
SteamSpy 100k–200k
Est. revenue
$188k–$505k after Steam's cut $342k–$777k before the cut
$9.99
1k reviews
Mostly Positive
DwarfColony Sim
Gnomes
2025
Est. copies
≈ 45k–73k
SteamSpy 20k–50k
Est. revenue
$123k–$331k after Steam's cut $224k–$510k before the cut
$9.99
2k reviews
Overwhelmingly Positive
Tower DefenseTurn-Based
KeeperRL
2024
Est. copies
≈ 45k–73k
SteamSpy 100k–200k
Est. revenue
$246k–$663k after Steam's cut $448k–$1.0M before the cut
$19.99
2k reviews
Very Positive
UndergroundSimulation

Sizing up your own game? See what its genre can realistically do before you build it.