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How big is Psycholonials?

Estimated owners
≈ 29k–47k
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Psycholonials out and predicted the genre from its 8 similar games. Every figure here, including Psycholonials's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 505–30k
best case 1.0M (Danganronpa V3: Killing Harmony)
Games like Psycholonials

The middle of these games

≈ 505–30k copies

≈ $3k–$226k after Steam's cut

from ~70 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Danganronpa V3: Killing Harmony at ≈ 798k–1.3M copies, ≈ $8.8M–$23.6M after Steam's cut.

What it took to get here
The games that made it here had under 17 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Visual Novel (8 of 8) and Female Protagonist (3 of 8).
The winners
Winners here lead with Visual Novel + Detective, priced around $40.
The era
The games you compared span 2015 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Forget Me Not: My Organic Garden
2015
Est. copies
≈ 22k–35k
6.3x vs typical
SteamSpy under 20k
Est. revenue
$59k–$159k after Steam's cut $107k–$245k before the cut
$9.99
441 reviews
Very Positive
IndieSimulation
Danganronpa V3: Killing Harmony
2017
Est. copies
≈ 798k–1.3M
334x vs typical
SteamSpy 1M–2M
Est. revenue
$8.8M–$23.6M after Steam's cut $15.9M–$36.3M before the cut
$39.99
23k reviews
Very Positive
Visual NovelDetective
IN CELL
2023
Est. copies
≈ 397–645
SteamSpy under 20k
Est. revenue
Free
Free
16 reviews
Mixed
CasualPhilosophical
Dead Herring VR
2021
Est. copies
≈ 546–887
SteamSpy 50k–100k
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Free
Free
22 reviews
Positive
AdventureVisual Novel
The Reluctant Redemption of Verity Lux
2024
Est. copies
≈ 174–282
SteamSpy under 20k
Est. revenue
$956–$3k after Steam's cut $2k–$4k before the cut
$19.99
7 reviews
7 user reviews
Visual NovelCrime
Cat's Menace
2021
Est. copies
≈ 347–564
SteamSpy 50k–100k
Est. revenue
$190–$511 after Steam's cut $345–$786 before the cut
$1.99
14 reviews
Mixed
ExperimentalIdler
Demonheart
2017
Est. copies
≈ 26k–42k
11x vs typical
SteamSpy under 20k
Est. revenue
$143k–$385k after Steam's cut $261k–$593k before the cut
$19.99
758 reviews
Very Positive
LGBTQ+Visual Novel
IZGUB 2001
2024
Est. copies
≈ 3k–5k
1.7x vs typical
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$13k before the cut
$3.99
117 reviews
Very Positive
AdventureRPG

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