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How many copies did EVERSLAUGHT sell?

Estimated copies sold
≈ 9k–14k
$49k–$132k after Steam's cut $89k–$202k before the cut
from 359 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left EVERSLAUGHT out and predicted the genre from its 8 similar games. Every figure here, including EVERSLAUGHT's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–29k
best case 7.3M (Path of Exile 2)
Games like EVERSLAUGHT

The middle of these games

≈ 1k–29k copies

≈ $10k–$431k after Steam's cut

from ~93 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Path of Exile 2 at ≈ 5.6M–9.1M copies, ≈ $45.9M–$123.5M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 83 reviews in their first month; the spread ran 5 to 102k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Action RPG (8 of 8) and Hack and Slash (6 of 8).
The winners
Winners here lead with Action RPG + Hack and Slash, priced around $27. The breakout hits carry Isometric + Dark Fantasy + MMORPG; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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