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How many copies did Hyper Light Breaker sell?

Estimated copies sold
≈ 99k–160k
$813k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
from 4k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hyper Light Breaker out and predicted the genre from its 8 similar games. Every figure here, including Hyper Light Breaker's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.9M–6.1M
best case 12.1M (Hogwarts Legacy)
Games like Hyper Light Breaker

The middle of these games

≈ 1.9M–6.1M copies

≈ $51.2M–$141.9M after Steam's cut

from ~106k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Hogwarts Legacy at ≈ 9.2M–15.0M copies, ≈ $152.1M–$408.9M after Steam's cut.

What it took to get here
About half the games that made it here had over 48k reviews in their first month; the spread ran 5k to 171k.
The genre you'd be entering
Your set
Your set clusters on Open World (8 of 8) and Exploration (5 of 8).
The winners
Winners here lead with Magic + Open World, priced around $60.
The era
The games you compared span 2018 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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1.8x vs typical
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Hogwarts Legacy
2023
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≈ 9.2M–15.0M
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