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How many copies did Suzukuri Dungeon: Karin in the Mountain sell?

Estimated copies sold
≈ 4k–7k
$28k–$76k after Steam's cut $51k–$117k before the cut
from 166 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Suzukuri Dungeon: Karin in the Mountain out and predicted the genre from its 8 similar games. Every figure here, including Suzukuri Dungeon: Karin in the Mountain's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 277–3k
best case 7.6M (Factorio)
Games like Suzukuri Dungeon: Karin in the Mountain

The middle of these games

≈ 277–3k copies

≈ $163–$15k after Steam's cut

from ~27 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Factorio at ≈ 5.8M–9.4M copies, ≈ $55.8M–$150.2M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 17 reviews in their first month; the spread ran 1 to 86k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Tower Defense (5 of 8) and Auto Battler (3 of 8).
The winners
Winners here lead with Automation + Base-Building, priced around $35. The breakout hits carry Crafting + Multiplayer + Survival; a typical game here doesn't.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Unholy Heights
2013
Est. copies
≈ 104k–169k
61x vs typical
SteamSpy 100k–200k
Est. revenue
$114k–$307k after Steam's cut $208k–$472k before the cut
$3.99
2k reviews
Very Positive
BuildingColony Sim
Demonlore
2022
Est. copies
≈ 3k–4k
3.8x vs typical
SteamSpy under 20k
Est. revenue
$14k–$37k after Steam's cut $25k–$58k before the cut
$19.99
102 reviews
Very Positive
StrategyRogue-lite
ChingMing
2024
Est. copies
≈ 223–363
SteamSpy under 20k
Est. revenue
$122–$329 after Steam's cut $222–$506 before the cut
$1.99
9 reviews
9 user reviews
CookingTower Defense
Factorio
2020
Est. copies
≈ 5.8M–9.4M
8666x vs typical
SteamSpy 5M–10M
Est. revenue
$55.8M–$150.2M after Steam's cut $101.5M–$231.0M before the cut
$35.00
234k reviews
Overwhelmingly Positive
AutomationBase-Building
Guerra de Insetos TW PREMIUM
2024
Est. copies
≈ 198–322
SteamSpy under 20k
Est. revenue
$54–$145 after Steam's cut $98–$223 before the cut
$0.99
8 reviews
8 user reviews
ActionCasual
Bit Tower
2024
Est. copies
≈ 670–1k
SteamSpy under 20k
Est. revenue
$367–$985 after Steam's cut $667–$2k before the cut
$1.99
27 reviews
Positive
StrategyTower Defense
Dino Market
2024
Est. copies
≈ 2k–3k
2.4x vs typical
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$4.99
64 reviews
Very Positive
ClickerCreature Collector
Dungeon Keeper: Labyrinth Legacy
2024
Est. copies
≈ 74–121
SteamSpy under 20k
Est. revenue
$20–$55 after Steam's cut $37–$84 before the cut
$0.99
3 reviews
3 user reviews
Tower DefenseAuto Battler

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