wishvane
How many copies did Unholy Heights sell?
Estimated copies sold
≈ 85k–138k
$93k–$251k net $170k–$386k gross
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Unholy Heights out and predicted the genre from its 8 similar games. Every figure here, including Unholy Heights's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 9.2M–15.2M
best case 27.0M (The Forest)
The Base-Building lane

A big, proven genre, though hit-driven: most sell around 11.8M copies, while a few break out far above.

A typical game
≈ 11.8M copies
≈ $133.7M after Steam's cut
from ~290k reviews
Best case
≈ 27.0M copies
The Forest · ≈ $208.6M after Steam's cut
from 677k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Open World Survival Craft + Survival, priced around $20.
  • The breakout hits carry Horror + Adventure + Survival Horror; a typical game here doesn't.
  • The games you compared span 2015 to 2024, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2024
Est. copies
≈ 6.6M–10.7M
SteamSpy 10M–20M
Est. revenue
$72.5M–$194.9M net $131.8M–$299.9M gross
$39.99
275k reviews
Overwhelmingly Positive
Base-BuildingAutomation +6
2016
Est. copies
≈ 15.0M–24.4M
SteamSpy 10M–20M
Est. revenue
$248.0M–$666.9M net $451.0M–$1026.0M gross
$59.99
376k reviews
Very Positive
StrategyTurn-Based Strategy +6
2018
Est. copies
≈ 7.4M–12.0M
SteamSpy 5M–10M
Est. revenue
$70.9M–$190.6M net $128.9M–$293.3M gross
$34.99
242k reviews
Overwhelmingly Positive
Colony SimBase-Building +6
2024
Est. copies
≈ 9.7M–15.7M
SteamSpy 10M–20M
Est. revenue
$119.5M–$321.3M net $217.3M–$494.3M gross
$44.99
402k reviews
Very Positive
SurvivalZombies +6
2020
Est. copies
≈ 6.1M–9.9M
SteamSpy 5M–10M
Est. revenue
$58.9M–$158.3M net $107.0M–$243.5M gross
$35.00
232k reviews
Overwhelmingly Positive
AutomationBase-Building +6
2022
Est. copies
≈ 9.0M–14.6M
SteamSpy 10M–20M
Est. revenue
$49.5M–$133.0M net $89.9M–$204.6M gross
$19.99
375k reviews
Very Positive
SurvivalMultiplayer +6
2018
Est. copies
≈ 20.6M–33.4M
2.3x vs typical
SteamSpy 20M–50M
Est. revenue
$113.1M–$304.2M net $205.7M–$467.9M gross
$19.99
677k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival +6
2015
Est. copies
≈ 13.5M–21.9M
SteamSpy 10M–20M
Est. revenue
$111.0M–$298.5M net $201.9M–$459.3M gross
$29.99
290k reviews
Very Positive
City BuilderSimulation +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples