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How big is OMFG: One Million Fatal Guns?

Estimated owners
≈ 59k–95k
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left OMFG: One Million Fatal Guns out and predicted the genre from its 8 similar games. Every figure here, including OMFG: One Million Fatal Guns's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 535k–629k
best case 7.1M (World of Warships)
Games like OMFG: One Million Fatal Guns

The middle of these games

≈ 535k–629k copies

≈ $2.0M–$4.5M after Steam's cut

from ~15k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: World of Warships at ≈ 5.4M–8.7M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 7k reviews in their first month; the spread ran 4k to 29k.
The genre you'd be entering
Your set
Your set clusters on FPS (7 of 8) and Shooter (4 of 8).
The winners
Winners here lead with Co-op, priced around $30. The breakout hits carry Co-op + Online Co-Op + Multiplayer; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Online Co-OpAction

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