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How many copies did Firelight Fantasy: Resistance sell?

Estimated copies sold
≈ 5k–9k
$17k–$46k after Steam's cut $31k–$71k before the cut
from 211 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Firelight Fantasy: Resistance out and predicted the genre from its 8 similar games. Every figure here, including Firelight Fantasy: Resistance's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.0M–2.0M
best case 7.3M (鬼谷八荒 Tale of Immortal)
Games like Firelight Fantasy: Resistance

The middle of these games

≈ 1.0M–2.0M copies

≈ $6.7M–$27.4M after Steam's cut

from ~39k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Action Roguelike (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: 鬼谷八荒 Tale of Immortal at ≈ 5.6M–9.1M copies, ≈ $30.6M–$82.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 13k reviews in their first month; the spread ran 2 to 208k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (4 of 8) and Action-Adventure (3 of 8).
The winners
Winners here lead with Management + Simulation, priced around $20.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

鬼谷八荒 Tale of Immortal
2023
Est. copies
≈ 5.6M–9.1M
5.8x vs typical
SteamSpy 2M–5M
Est. revenue
$30.6M–$82.3M after Steam's cut $55.7M–$126.7M before the cut
$19.99
225k reviews
Mixed
ManagementSingleplayer
Backrooms: Escape Together
2022
Est. copies
≈ 1.2M–1.9M
SteamSpy 500k–1M
Est. revenue
$3.3M–$8.8M after Steam's cut $6.0M–$13.6M before the cut
$9.99
48k reviews
Very Positive
MultiplayerHorror
Neon Abyss
2020
Est. copies
≈ 586k–952k
SteamSpy 2M–5M
Est. revenue
$3.2M–$8.7M after Steam's cut $5.9M–$13.3M before the cut
$19.99
24k reviews
Very Positive
DRAGON BALL: Sparking! ZERO
2024
Est. copies
≈ 1.8M–2.9M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
$24.7M–$66.5M after Steam's cut $45.0M–$102.3M before the cut
$49.99
73k reviews
Very Positive
AnimeAction
Children of Morta
2019
Est. copies
≈ 665k–1.1M
SteamSpy 1M–2M
Est. revenue
$4.0M–$10.8M after Steam's cut $7.3M–$16.6M before the cut
$21.99
23k reviews
Very Positive
MultiplayerRogue-like
BlazBlue Entropy Effect
2024
Est. copies
≈ 898k–1.5M
SteamSpy 500k–1M
Est. revenue
$4.9M–$13.3M after Steam's cut $9.0M–$20.4M before the cut
$19.99
36k reviews
Very Positive
Action RoguelikeAction-Adventure
暖雪 Warm Snow
2022
Est. copies
≈ 968k–1.6M
SteamSpy 1M–2M
Est. revenue
$4.8M–$12.9M after Steam's cut $8.7M–$19.8M before the cut
$17.99
39k reviews
Very Positive
Action RoguelikeRogue-lite
Battlecry Berserkers
2024
Est. copies
≈ 99–161
too small to compare
SteamSpy under 20k
Est. revenue
$150–$402 after Steam's cut $272–$619 before the cut
$5.49
4 reviews
4 user reviews
RPGAction Roguelike

Sizing up your own game? See what its genre can realistically do before you build it.