Sign in
wishvane

How many copies did ROUGH KUTS: Night of the Living Dead sell?

Estimated copies sold
≈ 595–967
$162–$436 after Steam's cut $295–$670 before the cut
from 24 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left ROUGH KUTS: Night of the Living Dead out and predicted the genre from its 8 similar games. Every figure here, including ROUGH KUTS: Night of the Living Dead's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 405k–501k
best case 1.9M (The Henry Stickmin Collection)
Games like ROUGH KUTS: Night of the Living Dead

The middle of these games

≈ 405k–501k copies

≈ $2.8M–$3.5M after Steam's cut

from ~12k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: The Henry Stickmin Collection at ≈ 1.5M–2.4M copies, ≈ $6.1M–$16.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 332 to 7k.
The genre you'd be entering
Your set
Your set clusters on Choices Matter (7 of 8) and Choose Your Own Adventure (6 of 8).
The winners
Winners here lead with Choices Matter, priced around $18. The breakout hits carry Horror + Multiple Endings + Singleplayer; a typical game here doesn't.
The era
The games you compared span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Her Story
2015
Est. copies
≈ 507k–824k
SteamSpy 1M–2M
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.8M before the cut
$9.99
10k reviews
Very Positive
InvestigationTyping
Our Life: Beginnings & Always
2020
Est. copies
≈ 340k–553k
SteamSpy 500k–1M
Est. revenue
Free
Free
14k reviews
Overwhelmingly Positive
Visual NovelRomance
The Walking Dead: The Telltale Definitive Series
2020
Est. copies
≈ 1.2M–1.9M
3.8x vs typical
SteamSpy 500k–1M
Est. revenue
$16.0M–$42.9M after Steam's cut $29.0M–$66.0M before the cut
$49.99
47k reviews
Overwhelmingly Positive
Choices MatterStory Rich
Suzerain
2020
Est. copies
≈ 292k–475k
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.7M before the cut
$19.99
12k reviews
Very Positive
Visual NovelChoose Your Own Adventure
Slay the Princess — The Pristine Cut
2023
Est. copies
≈ 837k–1.4M
2.8x vs typical
SteamSpy 500k–1M
Est. revenue
$4.1M–$11.1M after Steam's cut $7.5M–$17.1M before the cut
$17.99
34k reviews
Overwhelmingly Positive
Visual NovelChoices Matter
The Henry Stickmin Collection
2020
Est. copies
≈ 1.5M–2.4M
4.8x vs typical
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.3M after Steam's cut $11.0M–$25.1M before the cut
$14.99
59k reviews
Overwhelmingly Positive
FunnyMultiple Endings
Not For Broadcast
2022
Est. copies
≈ 314k–510k
SteamSpy 1M–2M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$8.9M before the cut
$24.99
13k reviews
Very Positive
Adventure1980s
Emily is Away
2015
Est. copies
≈ 1.6M–2.6M
2.6x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
32k reviews
Very Positive
Free to PlayStory Rich

Sizing up your own game? See what its genre can realistically do before you build it.