Sign in
wishvane

How many copies did Tape to Tape sell?

Estimated copies sold
≈ 91k–149k
$503k–$1.4M after Steam's cut $914k–$2.1M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tape to Tape out and predicted the genre from its 8 similar games. Every figure here, including Tape to Tape's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 838–15k
best case 26k (Cursed to Golf)
Games like Tape to Tape

The middle of these games

≈ 838–15k copies

≈ $1k–$97k after Steam's cut

from ~120 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Sports (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Cursed to Golf at ≈ 20k–32k copies, ≈ $109k–$293k after Steam's cut.

What it took to get here
About half the games that made it here had over 57 reviews in their first month; the spread ran 1 to 471.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Sports (3 of 8) and Arcade (2 of 8).
The winners
Winners here lead with Rogue-like + Golf, priced around $20.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Cursed to Golf
2022
Est. copies
≈ 20k–32k
6.7x vs typical
SteamSpy 100k–200k
Est. revenue
$109k–$293k after Steam's cut $198k–$451k before the cut
$19.99
800 reviews
Mostly Positive
Rogue-likeDifficult
RoboDunk
2023
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$10k–$26k after Steam's cut $18k–$40k before the cut
$14.99
95 reviews
Very Positive
SportsArcade
Golf Odyssey 2 DX
2023
Est. copies
≈ 198–322
SteamSpy under 20k
Est. revenue
$381–$1k after Steam's cut $692–$2k before the cut
$6.99
8 reviews
8 user reviews
DifficultPhysics
Golfie
2023
Est. copies
≈ 10k–17k
3.5x vs typical
SteamSpy under 20k
Est. revenue
$51k–$138k after Steam's cut $93k–$213k before the cut
$17.99
419 reviews
Mixed
PvPAction
3dSen PC
2025
Est. copies
≈ 14k–22k
4.6x vs typical
SteamSpy 20k–50k
Est. revenue
$57k–$153k after Steam's cut $104k–$236k before the cut
$14.99
557 reviews
Very Positive
PlatformerAdventure
Surmount
2024
Est. copies
≈ 4k–6k
SteamSpy 20k–50k
Est. revenue
$15k–$40k after Steam's cut $27k–$61k before the cut
$14.99
145 reviews
Very Positive
ActionProcedural Generation
Bike Arena
2022
Est. copies
≈ 248–403
SteamSpy under 20k
Est. revenue
$136–$365 after Steam's cut $247–$561 before the cut
$1.99
10 reviews
Mixed
AdventureCasual
Super Block Crush
2023
Est. copies
≈ 769–1k
SteamSpy under 20k
Est. revenue
$633–$2k after Steam's cut $1k–$3k before the cut
$2.99
31 reviews
Positive
CasualShooter

Sizing up your own game? See what its genre can realistically do before you build it.