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How many copies did Metal Slug Tactics sell?

Estimated copies sold
≈ 38k–62k
$262k–$705k after Steam's cut $477k–$1.1M before the cut
from 2k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Metal Slug Tactics out and predicted the genre from its 8 similar games. Every figure here, including Metal Slug Tactics's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 736k–1.3M
best case 27.2M (The Forest)
Games like Metal Slug Tactics

The middle of these games

≈ 736k–1.3M copies

≈ $7.1M–$15.5M after Steam's cut

from ~26k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: The Forest at ≈ 20.7M–33.6M copies, ≈ $113.8M–$305.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 10k reviews in their first month; the spread ran 5k to 16k.
The genre you'd be entering
Your set
Your set clusters on Character Customization (5 of 8) and Turn-Based Strategy (5 of 8).
The winners
Winners here lead with Tactical RPG + Turn-Based Strategy, priced around $32. The breakout hits carry Exploration + Open World Survival Craft + Survival; a typical game here doesn't.
The era
The games you compared span 2017 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Divinity: Original Sin 2 - Definitive Edition
2017
Est. copies
≈ 7.1M–11.5M
7.9x vs typical
SteamSpy 5M–10M
Est. revenue
$87.4M–$235.0M after Steam's cut $158.9M–$361.6M before the cut
$44.99
205k reviews
Overwhelmingly Positive
Tactical RPGRPG
The Forest
2018
Est. copies
≈ 20.7M–33.6M
26x vs typical
SteamSpy 20M–50M
Est. revenue
$113.8M–$305.9M after Steam's cut $206.9M–$470.7M before the cut
$19.99
681k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Warhammer 40,000: Rogue Trader
2023
Est. copies
≈ 1.2M–1.9M
1.8x vs typical
SteamSpy 10M–20M
Est. revenue
$16.2M–$43.6M after Steam's cut $29.5M–$67.0M before the cut
$49.99
48k reviews
Very Positive
Character CustomizationCinematic
Wartales
2023
Est. copies
≈ 882k–1.4M
SteamSpy 1M–2M
Est. revenue
$8.5M–$22.8M after Steam's cut $15.4M–$35.1M before the cut
$34.99
36k reviews
Very Positive
RPGOpen World
Wasteland 3
2020
Est. copies
≈ 554k–900k
SteamSpy 500k–1M
Est. revenue
$6.1M–$16.4M after Steam's cut $11.1M–$25.2M before the cut
$39.99
22k reviews
Very Positive
CRPGCharacter Customization
Battle Brothers
2017
Est. copies
≈ 986k–1.6M
SteamSpy 1M–2M
Est. revenue
$8.1M–$21.9M after Steam's cut $14.8M–$33.6M before the cut
$29.99
29k reviews
Very Positive
StrategyRPG
Wildermyth
2021
Est. copies
≈ 452k–735k
SteamSpy 1M–2M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.6M–$12.9M before the cut
$24.99
18k reviews
Very Positive
Party-Based RPGChoices Matter
XCOM®: Chimera Squad
2020
Est. copies
≈ 581k–945k
SteamSpy 1M–2M
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before the cut
$9.99
23k reviews
Mostly Positive

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