Sign in
wishvane

How many copies did Mirror Of Life sell?

Estimated copies sold
≈ 298–484
$163–$438 after Steam's cut $297–$674 before the cut
from 12 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Mirror Of Life out and predicted the genre from its 8 similar games. Every figure here, including Mirror Of Life's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 265k–370k
best case 1.4M (UNCHARTED™: Legacy of Thieves Collection)
Games like Mirror Of Life

The middle of these games

≈ 265k–370k copies

≈ $2.1M–$3.3M after Steam's cut

from ~8k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: UNCHARTED™: Legacy of Thieves Collection at ≈ 1.1M–1.7M copies, ≈ $14.8M–$39.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 737 to 9k.
The genre you'd be entering
Your set
Your set clusters on Action-Adventure (8 of 8) and Exploration (6 of 8).
The winners
Winners here lead with Action-Adventure, priced around $40.
The era
The games you compared span 2008 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Mirror's Edge™
2009
Est. copies
≈ 2.5M–4.0M
5.1x vs typical
SteamSpy 2M–5M
Est. revenue
$13.7M–$36.7M after Steam's cut $24.8M–$56.5M before the cut
$19.99
39k reviews
Very Positive
Action-AdventureParkour
Indiana Jones and the Great Circle
2024
Est. copies
≈ 506k–823k
2.6x vs typical
SteamSpy 200k–500k
Est. revenue
$9.7M–$26.2M after Steam's cut $17.7M–$40.3M before the cut
$69.99
20k reviews
Very Positive
Action-AdventureFirst-Person
Amnesia: Rebirth
2020
Est. copies
≈ 231k–376k
SteamSpy 1M–2M
Est. revenue
$1.9M–$5.1M after Steam's cut $3.5M–$7.9M before the cut
$29.99
9k reviews
Mostly Positive
Action-AdventureFirst-Person
Tomb Raider: Underworld
2008
Est. copies
≈ 435k–706k
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.4M before the cut
$8.99
7k reviews
Mostly Positive
AdventureAction
Jusant
2023
Est. copies
≈ 170k–276k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$24.99
7k reviews
Very Positive
AtmosphericParkour
TUNIC
2022
Est. copies
≈ 457k–743k
2.4x vs typical
SteamSpy 1M–2M
Est. revenue
$3.8M–$10.1M after Steam's cut $6.9M–$15.6M before the cut
$29.99
18k reviews
Very Positive
ExplorationPuzzle
UNCHARTED™: Legacy of Thieves Collection
2022
Est. copies
≈ 1.1M–1.7M
5.6x vs typical
SteamSpy 500k–1M
Est. revenue
$14.8M–$39.8M after Steam's cut $26.9M–$61.2M before the cut
$49.99
43k reviews
Very Positive
AdventureAction-Adventure
Tomb Raider I-III Remastered Starring Lara Croft
2024
Est. copies
≈ 213k–345k
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.7M after Steam's cut $3.2M–$7.3M before the cut
$29.99
9k reviews
Very Positive
Female ProtagonistAction-Adventure

Sizing up your own game? See what its genre can realistically do before you build it.