wishvane
How many copies did COCKEYED HELICOPTERS sell?
Estimated copies sold
≈ 50–81
$124–$332 net $225–$510 gross
from 2 reviews (2 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left COCKEYED HELICOPTERS out and predicted the genre from its 8 similar games. Every figure here, including COCKEYED HELICOPTERS's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 469k–1.2M
best case 24.5M (BeamNG.drive)
The Indie lane

A solid, mid-sized genre: most sell around 522k copies, with a few that break out far above.

A typical game
≈ 522k copies
≈ $1.7M after Steam's cut
from ~12k reviews
Best case
≈ 24.5M copies
BeamNG.drive · ≈ $237.0M after Steam's cut
from 403k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Simulation + Driving, priced around $25.
  • The breakout hits carry Realistic + Automobile Sim + Open World; a typical game here doesn't.
  • The games you compared span 2013 to 2023, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2015
Est. copies
≈ 18.7M–30.4M
35x vs typical
SteamSpy 5M–10M
Est. revenue
$128.5M–$345.4M net $233.6M–$531.4M gross
$24.99
403k reviews
Overwhelmingly Positive
SimulationDriving +6
2013
Est. copies
≈ 330k–537k
SteamSpy 500k–1M
Est. revenue
$907k–$2.4M net $1.6M–$3.8M gross
$9.99
6k reviews
Very Positive
Procedural GenerationRunner +6
2017
Est. copies
≈ 384k–625k
SteamSpy 200k–500k
Est. revenue
Free
Free
11k reviews
Very Positive
Free to PlayCasual +6
2020
Est. copies
≈ 1.4M–2.3M
4.6x vs typical
SteamSpy 1M–2M
Est. revenue
$5.8M–$15.5M net $10.5M–$23.8M gross
$14.99
53k reviews
Overwhelmingly Positive
SimulationSandbox +6
2014
Est. copies
≈ 1.2M–2.0M
2.0x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
24k reviews
Very Positive
Free to PlayIndie +6
2017
Est. copies
≈ 530k–862k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.3M net $4.2M–$9.6M gross
$15.99
15k reviews
Very Positive
World War IISimulation +6
2017
Est. copies
≈ 398k–646k
SteamSpy 500k–1M
Est. revenue
$327k–$879k net $594k–$1.4M gross
$2.99
12k reviews
Overwhelmingly Positive
FlightIndie +6
2023
Est. copies
≈ 101k–164k
SteamSpy 200k–500k
Est. revenue
$556k–$1.5M net $1.0M–$2.3M gross
$19.99
4k reviews
Overwhelmingly Positive
RhythmMusic +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples