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How many copies did Infected City sell?

Estimated copies sold
≈ 794–1k
$216–$581 after Steam's cut $393–$894 before the cut
from 32 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Infected City out and predicted the genre from its 8 similar games. Every figure here, including Infected City's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.1M–19.0M
best case 31.7M (Dying Light)
Games like Infected City

The middle of these games

≈ 4.1M–19.0M copies

≈ $77.6M–$251.6M after Steam's cut

from ~153k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Dying Light at ≈ 24.1M–39.2M copies, ≈ $165.8M–$445.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 32k reviews in their first month; the spread ran 27k to 42k.
The genre you'd be entering
Your set
Your set clusters on First-Person (8 of 8) and FPS (6 of 8).
The winners
Winners here lead with Zombies + Survival Horror, priced around $25.
The era
The games you compared span 2004 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Call of Duty®: Black Ops III
2015
Est. copies
≈ 11.4M–18.4M
1.5x vs typical
SteamSpy 5M–10M
Est. revenue
$187.3M–$503.5M after Steam's cut $340.5M–$774.7M before the cut
$59.99
233k reviews
Very Positive
MultiplayerZombies
Black Mesa
2020
Est. copies
≈ 3.6M–5.8M
SteamSpy 2M–5M
Est. revenue
$19.7M–$53.0M after Steam's cut $35.8M–$81.5M before the cut
$19.99
145k reviews
Very Positive
FPSRemake
Half-Life: Alyx
2020
Est. copies
≈ 2.6M–4.2M
SteamSpy 2M–5M
Est. revenue
$43.0M–$115.5M after Steam's cut $78.1M–$177.7M before the cut
$59.99
105k reviews
Overwhelmingly Positive
VRFPS
Resident Evil Village
2021
Est. copies
≈ 3.8M–6.2M
SteamSpy 2M–5M
Est. revenue
$41.8M–$112.3M after Steam's cut $76.0M–$172.8M before the cut
$39.99
153k reviews
Overwhelmingly Positive
Dying Light
2015
Est. copies
≈ 24.1M–39.2M
3.2x vs typical
SteamSpy 10M–20M
Est. revenue
$165.8M–$445.8M after Steam's cut $301.5M–$685.8M before the cut
$24.99
494k reviews
Overwhelmingly Positive
ZombiesSurvival Horror
Call of Duty®: Black Ops III
2015
Est. copies
≈ 309k–502k
too small to compare
SteamSpy under 20k
Est. revenue
$5.1M–$13.7M after Steam's cut $9.3M–$21.1M before the cut
$59.99
6k reviews
Mostly Negative
MultiplayerFPS
Half-Life 2
2004
Est. copies
≈ 17.6M–28.6M
1.8x vs typical
SteamSpy 10M–20M
Est. revenue
$48.3M–$130.0M after Steam's cut $87.9M–$200.0M before the cut
$9.99
278k reviews
Overwhelmingly Positive
FPSAction
Half-Life 2: Episode Two
2007
Est. copies
≈ 2.6M–4.2M
SteamSpy 5M–10M
Est. revenue
Free
Free
41k reviews
Overwhelmingly Positive
FPSAction

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