Sign in
wishvane

How many copies did 我16岁辍学做游戏! sell?

Estimated copies sold
≈ 1k–2k
$5k–$14k after Steam's cut $10k–$22k before the cut
from 52 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 我16岁辍学做游戏! out and predicted the genre from its 8 similar games. Every figure here, including 我16岁辍学做游戏!'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 10k–23k
best case 135k (GameGuru Classic)
Games like 我16岁辍学做游戏!

The middle of these games

≈ 10k–23k copies

≈ $50k–$224k after Steam's cut

from ~336 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: GameGuru Classic at ≈ 102k–167k copies, ≈ $563k–$1.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 184 reviews in their first month; the spread ran 39 to 305.
The genre you'd be entering
Your set
Your set clusters on Game Development (8 of 8) and Education (5 of 8).
The winners
Winners here lead with Game Development + Software, priced around $20.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Learn Game Development, Unity Code Monkey
2020
Est. copies
≈ 3k–5k
SteamSpy 100k–200k
Est. revenue
Free
Free
133 reviews
Very Positive
SimulationProgramming
AppGameKit Classic: Easy Game Development
2014
Est. copies
≈ 37k–60k
2.0x vs typical
SteamSpy 20k–50k
Est. revenue
Free
Free
658 reviews
Very Positive
Game DevelopmentSoftware Training
Pixel Art Academy: Learn Mode
2024
Est. copies
≈ 11k–17k
SteamSpy under 20k
Est. revenue
$41k–$110k after Steam's cut $74k–$169k before the cut
$14.00
429 reviews
Very Positive
Pixel GraphicsRelaxing
SRPG Studio
2018
Est. copies
≈ 8k–14k
SteamSpy under 20k
Est. revenue
$140k–$376k after Steam's cut $254k–$579k before the cut
$59.99
279 reviews
Very Positive
Game DevelopmentAnimation & Modeling
GameGuru Classic
2015
Est. copies
≈ 102k–167k
6.3x vs typical
SteamSpy 500k–1M
Est. revenue
$563k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$19.99
2k reviews
Mostly Positive
Game DevelopmentSoftware
Kodon
2023
Est. copies
≈ 10k–16k
SteamSpy under 20k
Est. revenue
$67k–$180k after Steam's cut $122k–$277k before the cut
$24.99
393 reviews
Mixed
SimulationAnimation & Modeling
Game Tycoon 2
2016
Est. copies
≈ 10k–17k
SteamSpy 100k–200k
Est. revenue
$23k–$61k after Steam's cut $41k–$94k before the cut
$7.99
248 reviews
Mixed
SimulationStrategy
BM Studio
2018
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before the cut
$1.99
117 reviews
Mostly Positive
IndieAudio Production

Sizing up your own game? See what its genre can realistically do before you build it.