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How many copies did Woute sell?

Estimated copies sold
≈ 298–484
$245–$658 after Steam's cut $446–$1k before the cut
from 12 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Woute out and predicted the genre from its 8 similar games. Every figure here, including Woute's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 366–2k
best case 2.2M (SUPERHOT)
Games like Woute

The middle of these games

≈ 366–2k copies

≈ $626–$7k after Steam's cut

from ~24 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: SUPERHOT at ≈ 1.7M–2.8M copies, ≈ $11.6M–$31.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 13 reviews in their first month; the spread ran 6 to 3k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Bullet Time (7 of 8) and Time Manipulation (7 of 8).
The winners
Winners here lead with FPS + Bullet Time, priced around $25. The breakout hits carry FPS + Action + Singleplayer; a typical game here doesn't.
The era
The games you compared span 2016 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SUPERHOT
2016
Est. copies
≈ 1.7M–2.8M
1732x vs typical
SteamSpy 1M–2M
Est. revenue
$11.6M–$31.3M after Steam's cut $21.2M–$48.1M before the cut
$24.99
41k reviews
Very Positive
ActionFPS
Rocket Escape
2022
Est. copies
≈ 273–443
SteamSpy 20k–50k
Est. revenue
$600–$2k after Steam's cut $1k–$2k before the cut
$7.99
11 reviews
Positive
2D PlatformerPhysics
Time Hacker
2025
Est. copies
≈ 868–1k
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before the cut
$14.99
35 reviews
Mostly Positive
VRBullet Time
We Are One
2023
Est. copies
≈ 2k–3k
3.3x vs typical
SteamSpy under 20k
Est. revenue
$5k–$14k after Steam's cut $10k–$22k before the cut
$9.99
78 reviews
Very Positive
Time ManipulationPuzzle
Now you can't see me
2021
Est. copies
≈ 2k–3k
2.7x vs typical
SteamSpy under 20k
Est. revenue
Free
Free
63 reviews
Mostly Positive
Puzzle-PlatformerPuzzle
SUPERHOT: MIND CONTROL DELETE
2020
Est. copies
≈ 316k–514k
543x vs typical
SteamSpy 1M–2M
Est. revenue
$2.2M–$5.8M after Steam's cut $4.0M–$9.0M before the cut
$24.99
13k reviews
Very Positive
FPSTime Manipulation
Power of The Void
2017
Est. copies
≈ 206–335
SteamSpy under 20k
Est. revenue
$339–$913 after Steam's cut $617–$1k before the cut
$5.99
6 reviews
6 user reviews
IndieAdventure
Temporal Gunslinger
2025
Est. copies
≈ 298–484
SteamSpy 50k–100k
Est. revenue
$245–$658 after Steam's cut $446–$1k before the cut
$2.99
12 reviews
Positive
PuzzleTime Manipulation

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