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How many copies did In Stars And Time sell?

Estimated copies sold
≈ 218k–354k
$1.2M–$3.2M after Steam's cut $2.2M–$5.0M before the cut
from 9k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left In Stars And Time out and predicted the genre from its 8 similar games. Every figure here, including In Stars And Time's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 465k–604k
best case 1.8M (The Last of Us™ Part II Remastered)
Games like In Stars And Time

The middle of these games

≈ 465k–604k copies

≈ $4.8M–$8.9M after Steam's cut

from ~16k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: The Last of Us™ Part II Remastered at ≈ 1.4M–2.2M copies, ≈ $18.6M–$50.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 621 to 18k.
The genre you'd be entering
Your set
Your set clusters on Story Rich (7 of 8) and LGBTQ+ (6 of 8).
The winners
Winners here lead with Story Rich + Post-apocalyptic, priced around $50. The breakout hits carry Post-apocalyptic + Third-Person Shooter + Action-Adventure; a typical game here doesn't.
The era
The games you compared span 2013 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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3.4x vs typical
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ConversationPixel Graphics
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Until Then
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