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How many copies did Blocky Dungeon sell?

Estimated copies sold
≈ 2k–3k
$6k–$15k after Steam's cut $10k–$24k before the cut
from 84 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Blocky Dungeon out and predicted the genre from its 8 similar games. Every figure here, including Blocky Dungeon's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 15k–34k
best case 77k (Desktop Dungeons)
Games like Blocky Dungeon

The middle of these games

≈ 15k–34k copies

≈ $36k–$211k after Steam's cut

from ~558 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Desktop Dungeons at ≈ 58k–95k copies, ≈ $241k–$648k after Steam's cut.

What it took to get here
About half the games that made it here had over 279 reviews in their first month; the spread ran 59 to 2k.
The genre you'd be entering
Your set
Your set clusters on Rogue-like (5 of 8) and Rogue-lite (5 of 8).
The winners
Winners here lead with Rogue-like + Turn-Based, priced around $15.
The era
The games you compared span 2015 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Desktop Dungeons: Rewind
2023
Est. copies
≈ 16k–26k
SteamSpy 100k–200k
Est. revenue
$89k–$239k after Steam's cut $162k–$368k before the cut
$19.99
652 reviews
Mostly Positive
Turn-BasedRogue-like
Guardians of the Ashes
2020
Est. copies
≈ 11k–19k
SteamSpy 50k–100k
Est. revenue
$9k–$25k after Steam's cut $17k–$39k before the cut
$2.99
463 reviews
Mostly Positive
JRPGAction Roguelike
ShapeHero Factory
2025
Est. copies
≈ 25k–41k
1.8x vs typical
SteamSpy 20k–50k
Est. revenue
$165k–$444k after Steam's cut $300k–$684k before the cut
$23.99
1k reviews
Very Positive
Early AccessBase-Building
Desktop Dungeons
2023
Est. copies
≈ 58k–95k
4.2x vs typical
SteamSpy 200k–500k
Est. revenue
$241k–$648k after Steam's cut $438k–$997k before the cut
$14.99
2k reviews
Very Positive
Rogue-likeTurn-Based
Tower Escape
2023
Est. copies
≈ 10k–17k
SteamSpy 20k–50k
Est. revenue
$23k–$61k after Steam's cut $41k–$93k before the cut
$7.99
414 reviews
Very Positive
Isle of Arrows
2022
Est. copies
≈ 27k–44k
2.0x vs typical
SteamSpy 200k–500k
Est. revenue
$98k–$262k after Steam's cut $178k–$404k before the cut
$12.99
1k reviews
Mostly Positive
RymdResa
2015
Est. copies
≈ 15k–24k
SteamSpy under 20k
Est. revenue
$49k–$132k after Steam's cut $89k–$202k before the cut
$11.99
304 reviews
Mostly Positive
AdventureIndie
Machick
2024
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$11k–$31k after Steam's cut $21k–$47k before the cut
$6.99
240 reviews
Very Positive
Action RoguelikeBullet Hell

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