wishvane
How many copies did Stop the Blight sell?
Estimated copies sold
≈ 120–195
$428–$1k net $779–$2k gross
from 5 reviews (5 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Stop the Blight out and predicted the genre from its 8 similar games. Every figure here, including Stop the Blight's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 424k–645k
best case 793k (Monster Train)
The Rogue-like lane

A solid, mid-sized genre: most sell around 557k copies, with a few that break out far above.

A typical game
≈ 557k copies
≈ $3.7M after Steam's cut
from ~13k reviews
Best case
≈ 793k copies
Monster Train · ≈ $7.7M after Steam's cut
from 23k reviews
A breakout hit, far above a typical game.

5 of your 8 games sit in the typical range; 1 is a breakout hit far above it, and 2 are too small to compare.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Card Battler + Rogue-lite, priced around $25.
  • The breakout hits carry Card Battler + Card Game + Deckbuilding; a typical game here doesn't.
  • The games you compared span 2014 to 2023, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2020
Est. copies
≈ 604k–981k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$4.1M–$11.2M net $7.5M–$17.2M gross
$24.99
23k reviews
Overwhelmingly Positive
Card BattlerRogue-lite +6
2020
Est. copies
≈ 145k–236k
too small to compare
SteamSpy 200k–500k
Est. revenue
$719k–$1.9M net $1.3M–$3.0M gross
$17.99
6k reviews
Very Positive
2DDeckbuilding +6
2016
Est. copies
≈ 491k–798k
SteamSpy 1M–2M
Est. revenue
$2.0M–$5.4M net $3.7M–$8.4M gross
$14.99
12k reviews
Very Positive
Tower DefenseSurvival +6
2014
Est. copies
≈ 729k–1.2M
SteamSpy 1M–2M
Est. revenue
$2.4M–$6.5M net $4.4M–$9.9M gross
$11.99
14k reviews
Very Positive
Rogue-likeStrategy +6
2022
Est. copies
≈ 142k–230k
too small to compare
SteamSpy 500k–1M
Est. revenue
$583k–$1.6M net $1.1M–$2.4M gross
$14.99
6k reviews
Very Positive
Tower DefenseStrategy +6
2018
Est. copies
≈ 424k–689k
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.7M net $3.2M–$7.2M gross
$14.99
14k reviews
Very Positive
WargameVikings +6
2023
Est. copies
≈ 323k–525k
SteamSpy 500k–1M
Est. revenue
$2.2M–$6.0M net $4.0M–$9.2M gross
$24.99
13k reviews
Very Positive
StrategySingleplayer +6
2023
Est. copies
≈ 298k–484k
SteamSpy 500k–1M
Est. revenue
$573k–$1.5M net $1.0M–$2.4M gross
$6.99
12k reviews
Very Positive
Rogue-liteMining +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples