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How many copies did Baklava Simulator sell?

Estimated copies sold
≈ 223–363
$245–$659 after Steam's cut $445–$1k before the cut
from 9 reviews (9 user reviews)
Thin evidence: 9 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Baklava Simulator out and predicted the genre from its 8 similar games. Every figure here, including Baklava Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–5k
best case 88k (Ships At Sea)
Games like Baklava Simulator

The middle of these games

≈ 2k–5k copies

≈ $1k–$35k after Steam's cut

from ~99 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Ships At Sea at ≈ 67k–109k copies, ≈ $461k–$1.2M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 62 reviews in their first month; the spread ran 12 to 984.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Sandbox (7 of 8) and Exploration (6 of 8).
The winners
Winners here lead with Exploration + Sandbox, priced around $20.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Ships At Sea
2024
Est. copies
≈ 67k–109k
27x vs typical
SteamSpy 100k–200k
Est. revenue
$461k–$1.2M after Steam's cut $838k–$1.9M before the cut
$24.99
3k reviews
Mixed
Early AccessExploration
Homebrew - Patent Unknown
2014
Est. copies
≈ 54k–89k
9.8x vs typical
SteamSpy 200k–500k
Est. revenue
$225k–$604k after Steam's cut $408k–$929k before the cut
$14.99
973 reviews
Mostly Positive
Early AccessChoose Your Own Adventure
KitHack Model Club
2024
Est. copies
≈ 17k–28k
6.9x vs typical
SteamSpy 50k–100k
Est. revenue
$94k–$251k after Steam's cut $170k–$387k before the cut
$19.99
686 reviews
Mostly Positive
ModdableOpen World
Taxi Simulator
2022
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$668–$2k after Steam's cut $1k–$3k before the cut
$0.99
99 reviews
Mixed
Early AccessCasual
Excavator Simulator VR
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before the cut
$4.99
60 reviews
Mixed
Coal Mining Simulator
2023
Est. copies
≈ 5k–7k
1.8x vs typical
SteamSpy 50k–100k
Est. revenue
$19k–$50k after Steam's cut $34k–$77k before the cut
$14.99
183 reviews
Mostly Negative
SimulationMining
Beach Club Simulator
2024
Est. copies
≈ 868–1k
SteamSpy under 20k
Est. revenue
$714–$2k after Steam's cut $1k–$3k before the cut
$2.99
35 reviews
Mixed
SimulationSandbox
Road Maintenance Simulator 2 - Winter Services
2024
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$24k–$66k after Steam's cut $44k–$101k before the cut
$24.99
143 reviews
Mixed
SimulationCasual

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