Sign in
wishvane

How many copies did Mammon: Devil Help sell?

Estimated copies sold
≈ 74–121
$204–$550 after Steam's cut $370–$846 before the cut
from 3 reviews (3 user reviews)
Thin evidence: 3 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Mammon: Devil Help out and predicted the genre from its 8 similar games. Every figure here, including Mammon: Devil Help's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 436k–729k
best case 1.1M (Sultan's Game)
Games like Mammon: Devil Help

The middle of these games

≈ 436k–729k copies

≈ $4.8M–$8.2M after Steam's cut

from ~13k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Sultan's Game at ≈ 868k–1.4M copies, ≈ $6.0M–$16.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 6k reviews in their first month; the spread ran 121 to 17k.
The genre you'd be entering
Your set
Your set clusters on Management (6 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Simulation + Tabletop, priced around $25.
The era
The games you compared span 2015 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dune: Spice Wars
2023
Est. copies
≈ 336k–546k
SteamSpy 1M–2M
Est. revenue
$3.2M–$8.7M after Steam's cut $5.9M–$13.4M before the cut
$34.99
14k reviews
Mostly Positive
ManagementSingleplayer
Dungeons 3
2017
Est. copies
≈ 644k–1.0M
SteamSpy 1M–2M
Est. revenue
$5.3M–$14.3M after Steam's cut $9.7M–$22.0M before the cut
$29.99
19k reviews
Very Positive
StrategyVillain Protagonist
This Is the Police
2016
Est. copies
≈ 467k–758k
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before the cut
$14.99
11k reviews
Very Positive
StrategyManagement
War for the Overworld
2015
Est. copies
≈ 396k–643k
SteamSpy 500k–1M
Est. revenue
$3.3M–$8.8M after Steam's cut $5.9M–$13.5M before the cut
$29.99
8k reviews
Very Positive
Dungeon CrawlerBase-Building
The Advisor - Episode 1: Royal Pain
2021
Est. copies
≈ 15k–24k
too small to compare
SteamSpy 50k–100k
Est. revenue
$12k–$33k after Steam's cut $22k–$51k before the cut
$2.99
605 reviews
Overwhelmingly Positive
Choose Your Own AdventureRPG
Ravenous Devils
2022
Est. copies
≈ 245k–398k
SteamSpy 500k–1M
Est. revenue
$336k–$903k after Steam's cut $611k–$1.4M before the cut
$4.99
10k reviews
Very Positive
ManagementCooking
Sultan's Game
2025
Est. copies
≈ 868k–1.4M
2.6x vs typical
SteamSpy 1M–2M
Est. revenue
$6.0M–$16.0M after Steam's cut $10.8M–$24.7M before the cut
$24.99
35k reviews
Very Positive
Evil Genius 2: World Domination
2021
Est. copies
≈ 328k–533k
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.7M after Steam's cut $6.6M–$14.9M before the cut
$39.99
13k reviews
Mixed
StrategyBase-Building

Sizing up your own game? See what its genre can realistically do before you build it.