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How many copies did Marble Mage sell?

Estimated copies sold
≈ 322–524
$265–$713 after Steam's cut $481–$1k before the cut
from 13 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Marble Mage out and predicted the genre from its 8 similar games. Every figure here, including Marble Mage's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 216k–1.7M
best case 2.4M (Sonic Adventure 2)
Games like Marble Mage

The middle of these games

≈ 216k–1.7M copies

≈ $878k–$4.2M after Steam's cut

from ~11k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Sonic Adventure 2 at ≈ 1.8M–2.9M copies, ≈ $4.9M–$13.3M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on 3D Platformer (8 of 8) and Fast-Paced (5 of 8).
The winners
Winners here lead with 3D Platformer + Platformer, priced around $10.
The era
The games you compared span 2011 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sonic Adventure DX
2011
Est. copies
≈ 1.2M–1.9M
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.7M before the cut
$7.99
19k reviews
Very Positive
PlatformerGreat Soundtrack
SEUM: Speedrunners from Hell
2016
Est. copies
≈ 127k–207k
SteamSpy 200k–500k
Est. revenue
$525k–$1.4M after Steam's cut $954k–$2.2M before the cut
$14.99
3k reviews
Very Positive
3D PlatformerParkour
Cyber Hook
2020
Est. copies
≈ 104k–169k
SteamSpy 50k–100k
Est. revenue
$428k–$1.2M after Steam's cut $778k–$1.8M before the cut
$14.99
4k reviews
Very Positive
Indie3D Platformer
Kao the Kangaroo: Round 2 (2003 re-release)
2019
Est. copies
≈ 229k–373k
SteamSpy 500k–1M
Est. revenue
$125k–$337k after Steam's cut $228k–$519k before the cut
$1.99
8k reviews
Very Positive
Adventure3D Platformer
Sonic Generations Collection
2011
Est. copies
≈ 1.6M–2.6M
2.3x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
25k reviews
Very Positive
PlatformerGreat Soundtrack
Sonic Adventure 2
2012
Est. copies
≈ 1.8M–2.9M
2.6x vs typical
SteamSpy 1M–2M
Est. revenue
$4.9M–$13.3M after Steam's cut $9.0M–$20.5M before the cut
$9.99
28k reviews
Very Positive
ActionGreat Soundtrack
Hot Lava
2019
Est. copies
≈ 177k–288k
SteamSpy 200k–500k
Est. revenue
$975k–$2.6M after Steam's cut $1.8M–$4.0M before the cut
$19.99
6k reviews
Very Positive
Precision Platformer3D Platformer
Haste
2025
Est. copies
≈ 347k–564k
SteamSpy 100k–200k
Est. revenue
$1.9M–$5.1M after Steam's cut $3.5M–$7.9M before the cut
$19.99
14k reviews
Very Positive
Fast-PacedAction

Sizing up your own game? See what its genre can realistically do before you build it.