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wishvane

How many copies did Demon Turf: Neon Splash sell?

Estimated copies sold
≈ 5k–9k
$8k–$20k after Steam's cut $14k–$31k before the cut
from 221 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Demon Turf: Neon Splash out and predicted the genre from its 8 similar games. Every figure here, including Demon Turf: Neon Splash's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k
best case 30k (Demon Turf: Queens Edition)
Games like Demon Turf: Neon Splash

The middle of these games

≈ 2k copies

≈ $5k–$7k after Steam's cut

from ~62 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Demon Turf: Queens Edition at ≈ 23k–38k copies, ≈ $191k–$515k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 51 reviews in their first month; the spread ran 17 to 168.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on 3D Platformer (7 of 8) and Precision Platformer (7 of 8).
The winners
Winners here lead with Sports + Parkour, priced around $13.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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