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How many copies did Code.Breaker() sell?

Estimated copies sold
≈ 74–121
$204–$550 after Steam's cut $370–$846 before the cut
from 3 reviews (3 user reviews)
Thin evidence: 3 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Code.Breaker() out and predicted the genre from its 8 similar games. Every figure here, including Code.Breaker()'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6k–73k
best case 569k (The Red Strings Club)
Games like Code.Breaker()

The middle of these games

≈ 6k–73k copies

≈ $22k–$567k after Steam's cut

from ~275 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: The Red Strings Club at ≈ 434k–705k copies, ≈ $1.8M–$4.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 31 reviews in their first month; the spread ran 7 to 1k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Cyberpunk (6 of 8) and Visual Novel (5 of 8).
The winners
Winners here lead with Cyberpunk + Story Rich, priced around $15.
The era
The games you compared span 2016 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Minds Beneath Us
2024
Est. copies
≈ 156k–254k
23x vs typical
SteamSpy 200k–500k
Est. revenue
$860k–$2.3M after Steam's cut $1.6M–$3.6M before the cut
$19.99
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CinematicAtmospheric
The Red Strings Club
2018
Est. copies
≈ 434k–705k
52x vs typical
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before the cut
$14.99
14k reviews
Very Positive
CyberpunkPixel Graphics
Security Hole
2016
Est. copies
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SteamSpy under 20k
Est. revenue
$15k–$41k after Steam's cut $28k–$63k before the cut
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133 reviews
Very Positive
IndieCyberpunk
The HeartBeat
2020
Est. copies
≈ 3k–5k
SteamSpy 20k–50k
Est. revenue
$777–$2k after Steam's cut $1k–$3k before the cut
$0.99
115 reviews
Very Positive
CyberpunkText-Based
Essays on Empathy
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Est. copies
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Est. revenue
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$12.99
208 reviews
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CasualRPG
Minotaur
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Est. copies
≈ 10k–16k
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MECHANICA: A Ballad of the Rabbit and Mercury
2021
Est. copies
≈ 22k–37k
3.3x vs typical
SteamSpy 50k–100k
Est. revenue
$124k–$332k after Steam's cut $225k–$511k before the cut
$19.99
907 reviews
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Sexual ContentNudity
Eve Williams And The Secret Of The Trunk
2024
Est. copies
≈ 570–927
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before the cut
$8.99
23 reviews
Positive
AdventurePoint & Click

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