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wishvane

How many copies did Minds Beneath Us sell?

Estimated copies sold
≈ 156k–254k
$860k–$2.3M after Steam's cut $1.6M–$3.6M before the cut
from 6k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Minds Beneath Us out and predicted the genre from its 8 similar games. Every figure here, including Minds Beneath Us's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 535k–1.2M
best case 8.5M (Detroit: Become Human)
Games like Minds Beneath Us

The middle of these games

≈ 535k–1.2M copies

≈ $10.8M–$18.7M after Steam's cut

from ~25k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Detroit: Become Human at ≈ 6.5M–10.5M copies, ≈ $71.2M–$191.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 723 to 8k.
The genre you'd be entering
Your set
Your set clusters on Story Rich (8 of 8) and Choices Matter (6 of 8).
The winners
Winners here lead with Choices Matter + Story Rich, priced around $40. The breakout hits carry Futuristic + Robots + Multiple Endings; a typical game here doesn't.
The era
The games you compared span 2016 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Beyond: Two Souls
2020
Est. copies
≈ 1.1M–1.7M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$5.9M–$15.8M after Steam's cut $10.7M–$24.2M before the cut
$19.99
43k reviews
Very Positive
AdventureChoices Matter
Mass Effect 2 (2010 Edition)
unreleased
Est. copies
≈ 385k–626k
SteamSpy 1M–2M
Est. revenue
Free
Free
16k reviews
Very Positive
RPGSci-fi
Quantum Break
2016
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$14.1M–$38.0M after Steam's cut $25.7M–$58.5M before the cut
$39.99
31k reviews
Very Positive
ActionStory Rich
Life is Strange: True Colors
2021
Est. copies
≈ 418k–679k
SteamSpy 500k–1M
Est. revenue
$6.9M–$18.5M after Steam's cut $12.5M–$28.5M before the cut
$59.99
17k reviews
Very Positive
Choices MatterStory Rich
Tell Me Why
2020
Est. copies
≈ 397k–646k
SteamSpy 500k–1M
Est. revenue
Free
Free
16k reviews
Very Positive
Choices MatterStory Rich
The Quarry
2022
Est. copies
≈ 616k–1.0M
SteamSpy 500k–1M
Est. revenue
$10.2M–$27.3M after Steam's cut $18.5M–$42.0M before the cut
$59.99
25k reviews
Very Positive
Choices MatterMultiple Endings
Detroit: Become Human
2020
Est. copies
≈ 6.5M–10.5M
11x vs typical
SteamSpy 2M–5M
Est. revenue
$71.2M–$191.3M after Steam's cut $129.4M–$294.4M before the cut
$39.99
261k reviews
Overwhelmingly Positive
Choices MatterStory Rich
Heavy Rain
2020
Est. copies
≈ 768k–1.2M
SteamSpy 500k–1M
Est. revenue
$4.2M–$11.4M after Steam's cut $7.7M–$17.5M before the cut
$19.99
31k reviews
Very Positive
Choices MatterStory Rich

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