Sign in
wishvane

How many copies did Space Reign sell?

Estimated copies sold
≈ 11k–19k
$63k–$169k after Steam's cut $114k–$260k before the cut
from 461 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Space Reign out and predicted the genre from its 8 similar games. Every figure here, including Space Reign's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 11k–21k
best case 57k (Executive Assault 2)
Games like Space Reign

The middle of these games

≈ 11k–21k copies

≈ $94k–$219k after Steam's cut

from ~353 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Executive Assault 2 at ≈ 44k–71k copies, ≈ $301k–$808k after Steam's cut.

What it took to get here
About half the games that made it here had over 625 reviews in their first month; the spread ran 277 to 1k.
The genre you'd be entering
Your set
Your set clusters on Space Sim (6 of 8) and RTS (5 of 8).
The winners
Winners here lead with RTS + Building, priced around $25.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Final Upgrade
2022
Est. copies
≈ 11k–19k
SteamSpy 50k–100k
Est. revenue
$63k–$169k after Steam's cut $114k–$260k before the cut
$19.99
461 reviews
Mostly Positive
AutomationSpace
Executive Assault 2
2023
Est. copies
≈ 44k–71k
5.0x vs typical
SteamSpy 50k–100k
Est. revenue
$301k–$808k after Steam's cut $547k–$1.2M before the cut
$24.99
2k reviews
Very Positive
RTSBuilding
Star Trek: Starfleet Command Gold Edition
2016
Est. copies
≈ 9k–15k
SteamSpy 50k–100k
Est. revenue
$49k–$133k after Steam's cut $90k–$204k before the cut
$19.99
216 reviews
Mixed
StrategySimulation
Microsoft Allegiance
2017
Est. copies
≈ 6k–10k
SteamSpy 20k–50k
Est. revenue
Free
Free
187 reviews
Mostly Positive
Team-BasedFree to Play
Star Command Galaxies
2024
Est. copies
≈ 13k–21k
SteamSpy under 20k
Est. revenue
$53k–$142k after Steam's cut $96k–$218k before the cut
$14.99
516 reviews
Mixed
RTSIsometric
Descent: FreeSpace – The Great War
2014
Est. copies
≈ 14k–22k
SteamSpy 20k–50k
Est. revenue
$75k–$203k after Steam's cut $137k–$312k before the cut
$19.99
245 reviews
Mostly Positive
SpaceAction
Auralux: Constellations
2016
Est. copies
≈ 8k–12k
SteamSpy 20k–50k
Est. revenue
$21k–$56k after Steam's cut $38k–$86k before the cut
$9.99
182 reviews
Very Positive
StrategyCasual
BattleGroupVR
2023
Est. copies
≈ 24k–38k
2.7x vs typical
SteamSpy 20k–50k
Est. revenue
$162k–$435k after Steam's cut $294k–$669k before the cut
$24.99
949 reviews
Very Positive
Space SimSpace

Sizing up your own game? See what its genre can realistically do before you build it.