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wishvane

How many copies did Artemis sell?

Estimated copies sold
≈ 25–40
$7–$18 after Steam's cut $12–$28 before the cut
from 1 reviews (1 user reviews)
Thin evidence: 1 review. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Artemis out and predicted the genre from its 8 similar games. Every figure here, including Artemis's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 70k–367k
best case 737k (60 Seconds! Reatomized)
Games like Artemis

The middle of these games

≈ 70k–367k copies

≈ $397k–$1.4M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: 60 Seconds! Reatomized at ≈ 561k–912k copies, ≈ $1.5M–$4.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 416 reviews in their first month; the spread ran 65 to 3k.
The genre you'd be entering
Your set
Your set clusters on Immersive Sim (7 of 8) and Choose Your Own Adventure (5 of 8).
The winners
Winners here lead with Choose Your Own Adventure + Dark Humor, priced around $10.
The era
The games you compared span 2014 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

60 Seconds!
2015
Est. copies
≈ 570k–927k
4.8x vs typical
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.8M before the cut
$8.99
12k reviews
Very Positive
Turn-Based TacticsExploration
Sailwind
2021
Est. copies
≈ 58k–95k
SteamSpy 50k–100k
Est. revenue
$321k–$862k after Steam's cut $583k–$1.3M before the cut
$19.99
2k reviews
Very Positive
Early AccessSailing
Breakout 13
2023
Est. copies
≈ 185k–301k
3.1x vs typical
SteamSpy 500k–1M
Est. revenue
$509k–$1.4M after Steam's cut $926k–$2.1M before the cut
$9.99
7k reviews
Very Positive
FMVInteractive Fiction
IMMORTALITY
2022
Est. copies
≈ 49k–80k
SteamSpy 100k–200k
Est. revenue
$271k–$728k after Steam's cut $492k–$1.1M before the cut
$19.99
2k reviews
Very Positive
Hidden ObjectChoose Your Own Adventure
60 Seconds! Reatomized
2019
Est. copies
≈ 561k–912k
8.1x vs typical
SteamSpy 1M–2M
Est. revenue
$1.5M–$4.1M after Steam's cut $2.8M–$6.4M before the cut
$9.99
19k reviews
Very Positive
2DChoose Your Own Adventure
恋爱单选题
2024
Est. copies
≈ 62k–100k
SteamSpy 50k–100k
Est. revenue
$186k–$500k after Steam's cut $338k–$770k before the cut
$10.99
2k reviews
Very Positive
Dating SimSimulation
I've Fallen For You!
2024
Est. copies
≈ 20k–32k
SteamSpy 20k–50k
Est. revenue
$43k–$115k after Steam's cut $78k–$177k before the cut
$7.99
787 reviews
Very Positive
Dating SimFMV
Homebrew - Patent Unknown
2014
Est. copies
≈ 54k–89k
SteamSpy 200k–500k
Est. revenue
$225k–$604k after Steam's cut $408k–$929k before the cut
$14.99
973 reviews
Mostly Positive
Early AccessChoose Your Own Adventure

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