Sign in
wishvane

How many copies did OctoRaid VR sell?

Estimated copies sold
≈ 248–403
$681–$2k after Steam's cut $1k–$3k before the cut
from 10 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left OctoRaid VR out and predicted the genre from its 8 similar games. Every figure here, including OctoRaid VR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 660–8k
best case 45k (DAVIGO: VR vs. PC)
Games like OctoRaid VR

The middle of these games

≈ 660–8k copies

≈ $4k–$78k after Steam's cut

from ~32 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: DAVIGO: VR vs. PC at ≈ 35k–56k copies, ≈ $238k–$639k after Steam's cut.

What it took to get here
About half the games that made it here had over 7 reviews in their first month; the spread ran 1 to 339.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Asymmetric VR (8 of 8) and VR (8 of 8).
The winners
Winners here lead with VR + Asymmetric VR, priced around $25.
The era
The games you compared span 2016 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

VR The Diner Duo
2016
Est. copies
≈ 18k–30k
14x vs typical
SteamSpy 50k–100k
Est. revenue
$75k–$202k after Steam's cut $137k–$311k before the cut
$14.99
438 reviews
Very Positive
Asymmetric VRVR
Puppet Fever
2018
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$5k–$12k after Steam's cut $8k–$19k before the cut
$14.99
37 reviews
Positive
VRLocal Multiplayer
Late For Work
2019
Est. copies
≈ 2k–4k
2.7x vs typical
SteamSpy under 20k
Est. revenue
$10k–$27k after Steam's cut $18k–$41k before the cut
$14.99
84 reviews
Very Positive
VRLocal Multiplayer
Potato Party: Hash It Out
2021
Est. copies
≈ 546–887
SteamSpy under 20k
Est. revenue
$2k–$4k after Steam's cut $3k–$6k before the cut
$9.99
22 reviews
Positive
Asymmetric VRMultiplayer
Operation Armstrong
2021
Est. copies
≈ 645–1k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$10k before the cut
$12.99
26 reviews
Mostly Positive
VRAsymmetric VR
DAVIGO: VR vs. PC
2023
Est. copies
≈ 35k–56k
44x vs typical
SteamSpy 20k–50k
Est. revenue
$238k–$639k after Steam's cut $432k–$983k before the cut
$24.99
1k reviews
Very Positive
Early AccessVR
VR Async Balls
2022
Est. copies
≈ 25–40
SteamSpy under 20k
Est. revenue
$20–$55 after Steam's cut $37–$84 before the cut
$2.99
1 reviews
1 user reviews
SimulationSports
FitnessVR
2023
Est. copies
≈ 372–605
SteamSpy under 20k
Est. revenue
Free
Free
15 reviews
Mixed
SportsVR

Sizing up your own game? See what its genre can realistically do before you build it.