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How many copies did Viy: Retold Story sell?

Estimated copies sold
≈ 1k–2k
$2k–$5k after Steam's cut $4k–$8k before the cut
from 50 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Viy: Retold Story out and predicted the genre from its 8 similar games. Every figure here, including Viy: Retold Story's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 19k–44k
best case 620k (Until Then)
Games like Viy: Retold Story

The middle of these games

≈ 19k–44k copies

≈ $69k–$335k after Steam's cut

from ~830 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Until Then at ≈ 472k–768k copies, ≈ $2.6M–$7.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 121 reviews in their first month; the spread ran 100 to 2k.
The genre you'd be entering
Your set
Your set clusters on Interactive Fiction (6 of 8) and Story Rich (4 of 8).
The winners
Winners here lead with Visual Novel + Emotional, priced around $20. The breakout hits carry Pixel Graphics + Emotional + Psychological; a typical game here doesn't.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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ThrillerSupernatural
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