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How many copies did GOODBYE WORLD sell?

Estimated copies sold
≈ 21k–34k
$69k–$185k after Steam's cut $125k–$284k before the cut
from 841 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left GOODBYE WORLD out and predicted the genre from its 8 similar games. Every figure here, including GOODBYE WORLD's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 145k–519k
best case 7.2M (To the Moon)
Games like GOODBYE WORLD

The middle of these games

≈ 145k–519k copies

≈ $1.2M–$4.0M after Steam's cut

from ~8k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: To the Moon at ≈ 5.5M–8.9M copies, ≈ $15.0M–$40.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 321 to 4k.
The genre you'd be entering
Your set
Your set clusters on Story Rich (5 of 8) and Interactive Fiction (4 of 8).
The winners
Winners here lead with Story Rich + Emotional, priced around $10. The breakout hits carry Great Soundtrack + Indie + RPGMaker; a typical game here doesn't.
The era
The games you compared span 2012 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Dear Esther: Landmark Edition
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≈ 259k–421k
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Walking SimulatorExploration
Impostor Factory
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Est. copies
≈ 319k–518k
1.7x vs typical
SteamSpy 500k–1M
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$875k–$2.4M after Steam's cut $1.6M–$3.6M before the cut
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Until Then
2024
Est. copies
≈ 472k–768k
2.5x vs typical
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$2.6M–$7.0M after Steam's cut $4.7M–$10.7M before the cut
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Visual NovelPixel Graphics
To the Moon
2012
Est. copies
≈ 5.5M–8.9M
11x vs typical
SteamSpy 2M–5M
Est. revenue
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$9.99
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Story RichGreat Soundtrack
Amnesia: A Machine for Pigs
2013
Est. copies
≈ 765k–1.2M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$4.2M–$11.3M after Steam's cut $7.7M–$17.4M before the cut
$19.99
12k reviews
Mixed
CHUCHEL
2018
Est. copies
≈ 148k–240k
SteamSpy 50k–100k
Est. revenue
$610k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$14.99
5k reviews
Very Positive
CasualComedy

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