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How many copies did The Duck Is In Danger sell?

Estimated copies sold
≈ 868–1k
$237–$636 after Steam's cut $430–$978 before the cut
from 35 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Duck Is In Danger out and predicted the genre from its 8 similar games. Every figure here, including The Duck Is In Danger's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 178k–962k
best case 5.8M (Celeste)
Games like The Duck Is In Danger

The middle of these games

≈ 178k–962k copies

≈ $712k–$2.5M after Steam's cut

from ~7k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Celeste at ≈ 4.4M–7.2M copies, ≈ $24.5M–$65.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 749 reviews in their first month; the spread ran 399 to 1k.
The genre you'd be entering
Your set
Your set clusters on Platformer (7 of 8) and Precision Platformer (6 of 8).
The winners
Winners here lead with Precision Platformer + Platformer, priced around $20.
The era
The games you compared span 2012 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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1.5x vs typical
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Pixel Graphics2D Platformer
DDNet
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Online Co-OpFree to Play
SEUM: Speedrunners from Hell
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Est. copies
≈ 127k–207k
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$525k–$1.4M after Steam's cut $954k–$2.2M before the cut
$14.99
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3D PlatformerParkour
140
2013
Est. copies
≈ 297k–482k
SteamSpy 200k–500k
Est. revenue
$407k–$1.1M after Steam's cut $740k–$1.7M before the cut
$4.99
5k reviews
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PlatformerIndie
Celeste
2018
Est. copies
≈ 4.4M–7.2M
21x vs typical
SteamSpy 2M–5M
Est. revenue
$24.5M–$65.8M after Steam's cut $44.5M–$101.2M before the cut
$19.99
146k reviews
Overwhelmingly Positive
Thomas Was Alone
2012
Est. copies
≈ 593k–964k
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.4M after Steam's cut $3.0M–$6.7M before the cut
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9k reviews
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PlatformerNarration
10 Second Ninja X
2016
Est. copies
≈ 138k–224k
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Est. revenue
$379k–$1.0M after Steam's cut $689k–$1.6M before the cut
$9.99
3k reviews
Mostly Positive
ActionIndie
Leap Year
2024
Est. copies
≈ 79k–129k
SteamSpy 100k–200k
Est. revenue
$109k–$293k after Steam's cut $198k–$450k before the cut
$4.99
3k reviews
Overwhelmingly Positive
ExplorationPrecision Platformer

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