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How many copies did System Critical: The Race Against Time sell?

Estimated copies sold
≈ 298–484
$409–$1k after Steam's cut $744–$2k before the cut
from 12 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left System Critical: The Race Against Time out and predicted the genre from its 8 similar games. Every figure here, including System Critical: The Race Against Time's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 112k–1.0M
best case 2.7M (Rec Room)
Games like System Critical: The Race Against Time

The middle of these games

≈ 112k–1.0M copies

≈ $1.2M–$11.5M after Steam's cut

from ~13k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Rec Room at ≈ 2.1M–3.4M copies.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 63 to 18k.
The genre you'd be entering
Your set
Your set clusters on FPS (6 of 8) and VR (6 of 8).
The winners
Winners here lead with VR + First-Person.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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1.5x vs typical
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VRPhysics
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≈ 77k–126k
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VRExploration
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2024
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≈ 1.2M–1.9M
3.5x vs typical
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$10.5M–$28.3M after Steam's cut $19.2M–$43.6M before the cut
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Early AccessFPS
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2023
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≈ 68k–110k
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VRIndie
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2020
Est. copies
≈ 162k–263k
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$891k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
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VRGore
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≈ 634k–1.0M
1.9x vs typical
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$7.0M–$18.7M after Steam's cut $12.7M–$28.8M before the cut
$39.99
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ComedyFPS
Rec Room
2021
Est. copies
≈ 2.1M–3.4M
6.2x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
83k reviews
Very Positive
Free to PlayVR

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