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How many copies did I'm on Observation Duty 5 sell?

Estimated copies sold
≈ 20k–33k
$55k–$149k after Steam's cut $101k–$229k before the cut
from 813 reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left I'm on Observation Duty 5 out and predicted the genre from its 8 similar games. Every figure here, including I'm on Observation Duty 5's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 15.3M–52.2M
best case 98.8M (Tom Clancy's Rainbow Six Siege)
Games like I'm on Observation Duty 5

The middle of these games

≈ 15.3M–52.2M copies

≈ $112.5M–$375.9M after Steam's cut

from ~720k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Co-op (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Tom Clancy's Rainbow Six Siege at ≈ 75.3M–122.4M copies.

The genre you'd be entering
Your set
Your set clusters on Co-op (4 of 8) and Horror (4 of 8).
The winners
Winners here lead with FPS + Tactical.
The era
The games you compared span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dead by Daylight
2016
Est. copies
≈ 38.7M–62.9M
SteamSpy 20M–50M
Est. revenue
$212.7M–$571.8M after Steam's cut $386.7M–$879.7M before the cut
$19.99
930k reviews
Mostly Positive
HorrorMultiplayer
Ready or Not
2023
Est. copies
≈ 8.5M–13.9M
SteamSpy 5M–10M
Est. revenue
$117.4M–$315.6M after Steam's cut $213.4M–$485.5M before the cut
$49.99
344k reviews
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TacticalRealistic
Tom Clancy's Rainbow Six Siege
2015
Est. copies
≈ 75.3M–122.4M
2.1x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
1.5M reviews
Very Positive
FPSPvP
SCP: Secret Laboratory
2017
Est. copies
≈ 8.0M–13.1M
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Est. revenue
Free
Free
234k reviews
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Free to PlayMultiplayer
Lethal Company
2023
Est. copies
≈ 12.7M–20.6M
SteamSpy 10M–20M
Est. revenue
$34.8M–$93.5M after Steam's cut $63.2M–$143.9M before the cut
$9.99
511k reviews
Overwhelmingly Positive
Online Co-OpHorror
Stardew Valley
2016
Est. copies
≈ 43.0M–69.9M
SteamSpy 20M–50M
Est. revenue
$177.4M–$476.9M after Steam's cut $322.5M–$733.6M before the cut
$14.99
1.0M reviews
Overwhelmingly Positive
Farming SimPixel Graphics
Wallpaper Engine
2018
Est. copies
≈ 30.8M–50.0M
SteamSpy 20M–50M
Est. revenue
$42.2M–$113.5M after Steam's cut $76.8M–$174.6M before the cut
$4.99
1.0M reviews
Overwhelmingly Positive
MatureUtilities
DARK SOULS™ III
2016
Est. copies
≈ 18.3M–29.7M
SteamSpy 5M–10M
Est. revenue
$301.6M–$810.8M after Steam's cut $548.3M–$1247.4M before the cut
$59.99
439k reviews
Very Positive
Souls-likeDark Fantasy

Sizing up your own game? See what its genre can realistically do before you build it.