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How many copies did Cyberpunk Girls sell?

Estimated copies sold
≈ 1k–2k
$2k–$7k after Steam's cut $5k–$10k before the cut
from 52 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cyberpunk Girls out and predicted the genre from its 8 similar games. Every figure here, including Cyberpunk Girls's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 538k–809k
best case 31.7M (Cyberpunk 2077)
Games like Cyberpunk Girls

The middle of these games

≈ 538k–809k copies

≈ $2.3M–$7.9M after Steam's cut

from ~21k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Cyberpunk 2077 at ≈ 24.2M–39.3M copies, ≈ $399.0M–$1072.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 5k reviews in their first month; the spread ran 2k to 326k.
The genre you'd be entering
Your set
Your set clusters on Shooter (7 of 8) and Cyberpunk (6 of 8).
The winners
Winners here lead with Cyberpunk + Open World, priced around $60. The breakout hits carry Nudity + Open World + RPG; a typical game here doesn't.
The era
The games you compared span 2012 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Cyberpunk 2077
2020
Est. copies
≈ 24.2M–39.3M
47x vs typical
SteamSpy 20M–50M
Est. revenue
$399.0M–$1072.8M after Steam's cut $725.5M–$1650.4M before the cut
$59.99
975k reviews
Very Positive
CyberpunkOpen World
RoboCop: Rogue City
2023
Est. copies
≈ 911k–1.5M
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$10.0M–$26.9M after Steam's cut $18.2M–$41.4M before the cut
$39.99
37k reviews
Very Positive
FPSAction
Cruelty Squad
2021
Est. copies
≈ 616k–1.0M
SteamSpy 1M–2M
Est. revenue
$3.4M–$9.1M after Steam's cut $6.2M–$14.0M before the cut
$19.99
25k reviews
Overwhelmingly Positive
CapitalismSurreal
Binary Domain
2012
Est. copies
≈ 524k–851k
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$8.9M before the cut
$14.99
8k reviews
Very Positive
ActionThird-Person Shooter
The Ascent
2021
Est. copies
≈ 617k–1.0M
SteamSpy 1M–2M
Est. revenue
$5.1M–$13.7M after Steam's cut $9.2M–$21.0M before the cut
$29.99
25k reviews
Mostly Positive
Top-Down ShooterCyberpunk
BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT
2025
Est. copies
≈ 213k–346k
SteamSpy 100k–200k
Est. revenue
$292k–$786k after Steam's cut $531k–$1.2M before the cut
$4.99
9k reviews
Overwhelmingly Positive
Boomer ShooterFPS
Neon White
2022
Est. copies
≈ 513k–833k
SteamSpy 200k–500k
Est. revenue
$3.5M–$9.5M after Steam's cut $6.4M–$14.6M before the cut
$24.99
21k reviews
Overwhelmingly Positive
FPS3D Platformer
Bean Battles
2018
Est. copies
≈ 308k–500k
SteamSpy 200k–500k
Est. revenue
$84k–$225k after Steam's cut $152k–$347k before the cut
$0.99
10k reviews
Very Positive
MultiplayerAction

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