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How many copies did The Ascent sell?

Estimated copies sold
≈ 617k–1.0M
$5.1M–$13.7M after Steam's cut $9.2M–$21.0M before the cut
from 25k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Ascent out and predicted the genre from its 8 similar games. Every figure here, including The Ascent's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 27k–129k
best case 475k (Yet Another Zombie Survivors)
Games like The Ascent

The middle of these games

≈ 27k–129k copies

≈ $112k–$654k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Top-Down Shooter (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Yet Another Zombie Survivors at ≈ 362k–588k copies, ≈ $1.5M–$4.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 686 reviews in their first month; the spread ran 305 to 15k.
The genre you'd be entering
Your set
Your set clusters on Top-Down Shooter (4 of 8) and Action RPG (3 of 8).
The winners
Winners here lead with Action Roguelike + Bullet Hell, priced around $15.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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