wishvane
How many copies did The Ascent sell?
Estimated copies sold
≈ 604k–982k
$5.0M–$13.4M net $9.1M–$20.6M gross
from 24k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Ascent out and predicted the genre from its 8 similar games. Every figure here, including The Ascent's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 24k–91k
best case 423k (Yet Another Zombie Survivors)
The Action lane

A niche genre: modest ceilings, most sell around 52k copies, so plan for a small audience.

A typical game
≈ 52k copies
≈ $219k after Steam's cut
from ~1k reviews
Best case
≈ 423k copies
Yet Another Zombie Survivors · ≈ $2.4M after Steam's cut
from 13k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Early Access + Action Roguelike, priced around $15.
  • The breakout hits carry Arcade + Action Roguelike + Bullet Hell; a typical game here doesn't.
  • The games you compared span 2016 to 2025, a lane with a long track record.
  • A typical game here lands in Gold ($250k–$1M before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2025
Est. copies
≈ 20k–33k
SteamSpy 20k–50k
Est. revenue
$73k–$195k net $132k–$300k gross
$12.99
847 reviews
Overwhelmingly Positive
Early AccessTop-Down Shooter +6
2016
Est. copies
≈ 47k–76k
SteamSpy 20k–50k
Est. revenue
$193k–$520k net $352k–$800k gross
$14.99
1k reviews
Very Positive
CyberpunkTwin Stick Shooter +6
2017
Est. copies
≈ 40k–65k
SteamSpy 100k–200k
Est. revenue
$164k–$442k net $299k–$680k gross
$14.99
1k reviews
Very Positive
AdventureIndie +6
2021
Est. copies
≈ 92k–149k
3.2x vs typical
SteamSpy 500k–1M
Est. revenue
$504k–$1.4M net $916k–$2.1M gross
$19.99
4k reviews
Very Positive
Early AccessPost-apocalyptic +6
2024
Est. copies
≈ 17k–27k
SteamSpy 20k–50k
Est. revenue
$32k–$85k net $58k–$131k gross
$6.99
688 reviews
Mostly Positive
ProgrammingTactical RPG +6
2017
Est. copies
≈ 112k–182k
2.8x vs typical
SteamSpy 0–20k
Est. revenue
Free
Free
3k reviews
Very Positive
Battle RoyaleRogue-lite +6
2025
Est. copies
≈ 10k–17k
SteamSpy 10M–20M
Est. revenue
$43k–$114k net $77k–$176k gross
$14.99
430 reviews
Mostly Positive
Top-Down ShooterTwin Stick Shooter +6
2023
Est. copies
≈ 322k–523k
12x vs typical
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.6M net $2.4M–$5.5M gross
$14.99
13k reviews
Very Positive
Early AccessAction Roguelike +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples