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How many copies did Primitive Society Simulator sell?

Estimated copies sold
≈ 19k–30k
$103k–$276k after Steam's cut $187k–$425k before the cut
from 753 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Primitive Society Simulator out and predicted the genre from its 8 similar games. Every figure here, including Primitive Society Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 81k–92k
best case 262k (Settlement Survival)
Games like Primitive Society Simulator

The middle of these games

≈ 81k–92k copies

≈ $703k–$981k after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Settlement Survival at ≈ 200k–325k copies, ≈ $1.1M–$3.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 664 to 4k.
The genre you'd be entering
Your set
Your set clusters on Simulation (7 of 8) and City Builder (5 of 8).
The winners
Winners here lead with City Builder + Simulation, priced around $21. The breakout hits carry Colony Sim; a typical game here doesn't.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See what its genre can realistically do before you build it.