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wishvane

How many copies did Vetrex sell?

Estimated copies sold
≈ 174–282
$287–$768 after Steam's cut $521–$1k before the cut
from 7 reviews (7 user reviews)
Thin evidence: 7 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Vetrex out and predicted the genre from its 8 similar games. Every figure here, including Vetrex's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 204k–472k
best case 8.2M (Just Cause™ 3)
Games like Vetrex

The middle of these games

≈ 204k–472k copies

≈ $1.5M–$2.4M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Just Cause™ 3 at ≈ 6.2M–10.1M copies, ≈ $34.3M–$92.2M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 13k reviews in their first month; the spread ran 63 to 24k.
The genre you'd be entering
Your set
Your set clusters on Destruction (5 of 8) and Open World (5 of 8).
The winners
Winners here lead with Shooter, priced around $20. The breakout hits carry Shooter + Adventure; a typical game here doesn't.
The era
The games you compared span 2009 to 2026, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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≈ 592k–962k
4.1x vs typical
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SandboxVR
Red Faction®: Armageddon™
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ActionDestruction
Just Cause™ 3
2015
Est. copies
≈ 6.2M–10.1M
22x vs typical
SteamSpy 5M–10M
Est. revenue
$34.3M–$92.2M after Steam's cut $62.4M–$141.9M before the cut
$19.99
128k reviews
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Open WorldAction
Just Cause 4 Reloaded
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≈ 980k–1.6M
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Free
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Open WorldAction
Red Faction Guerrilla Steam Edition
2009
Est. copies
≈ 487k–791k
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Open WorldDestruction
HARD BULLET
2020
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≈ 162k–263k
SteamSpy 50k–100k
Est. revenue
$891k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
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VRGore
Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator
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Est. copies
≈ 462k–751k
3.2x vs typical
SteamSpy 500k–1M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before the cut
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AdventureDriving
Red Faction Guerrilla Re-Mars-tered
2018
Est. copies
≈ 135k–219k
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Est. revenue
$740k–$2.0M after Steam's cut $1.3M–$3.1M before the cut
$19.99
4k reviews
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DestructionOpen World

Sizing up your own game? See what its genre can realistically do before you build it.