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How many copies did Ten Trials of Babel: The Doppelganger Maze sell?

Estimated copies sold
≈ 109k–178k
$90k–$242k after Steam's cut $163k–$372k before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Ten Trials of Babel: The Doppelganger Maze out and predicted the genre from its 8 similar games. Every figure here, including Ten Trials of Babel: The Doppelganger Maze's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 390k–845k
best case 3.5M (OneShot)
Games like Ten Trials of Babel: The Doppelganger Maze

The middle of these games

≈ 390k–845k copies

≈ $2.2M–$3.5M after Steam's cut

from ~14k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: OneShot at ≈ 2.7M–4.4M copies, ≈ $7.4M–$19.9M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 621 to 7k.
The genre you'd be entering
Your set
Your set clusters on Story Rich (5 of 8) and Visual Novel (3 of 8).
The winners
Winners here lead with Story Rich + Puzzle, priced around $10.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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