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How many copies did John Christian 2 sell?

Estimated copies sold
≈ 521–846
$428–$1k after Steam's cut $779–$2k before the cut
from 21 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left John Christian 2 out and predicted the genre from its 8 similar games. Every figure here, including John Christian 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 150k–394k
best case 639k (Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles)
Games like John Christian 2

The middle of these games

≈ 150k–394k copies

≈ $3.2M–$7.3M after Steam's cut

from ~7k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles at ≈ 487k–791k copies, ≈ $8.0M–$21.6M after Steam's cut.

What it took to get here
The games that made it here had under 5k reviews in their first month.
The genre you'd be entering
Your set
Your set clusters on Action-Adventure (7 of 8) and 3D Fighter (6 of 8).
The winners
Winners here lead with Anime + 3D Fighter, priced around $60.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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