Sign in
wishvane

How many copies did The Breadmaker sell?

Estimated copies sold
≈ 198–322
$272–$731 after Steam's cut $494–$1k before the cut
from 8 reviews (8 user reviews)
Thin evidence: 8 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Breadmaker out and predicted the genre from its 8 similar games. Every figure here, including The Breadmaker's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.3M–2.0M
best case 10.2M (Doki Doki Literature Club!)
Games like The Breadmaker

The middle of these games

≈ 1.3M–2.0M copies

≈ $6.6M–$15.0M after Steam's cut

from ~38k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Doki Doki Literature Club! at ≈ 7.8M–12.7M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 6k reviews in their first month; the spread ran 165 to 13k.
The genre you'd be entering
Your set
Your set clusters on Psychological Horror (7 of 8) and Visual Novel (6 of 8).
The winners
Winners here lead with Psychological Horror + Visual Novel. The breakout hits carry Free to Play + Dating Sim + Dark; a typical game here doesn't.
The era
The games you compared span 2016 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Slay the Princess — The Pristine Cut
2023
Est. copies
≈ 837k–1.4M
SteamSpy 500k–1M
Est. revenue
$4.1M–$11.1M after Steam's cut $7.5M–$17.1M before the cut
$17.99
34k reviews
Overwhelmingly Positive
Visual NovelChoices Matter
Danganronpa: Trigger Happy Havoc
2016
Est. copies
≈ 1.6M–2.6M
SteamSpy 1M–2M
Est. revenue
$8.8M–$23.5M after Steam's cut $15.9M–$36.2M before the cut
$19.99
38k reviews
Overwhelmingly Positive
AnimeVisual Novel
Firework
2021
Est. copies
≈ 1.1M–1.8M
SteamSpy 500k–1M
Est. revenue
$3.0M–$8.1M after Steam's cut $5.5M–$12.5M before the cut
$9.99
44k reviews
Overwhelmingly Positive
HorrorIndie
NEEDY STREAMER OVERLOAD
2022
Est. copies
≈ 1.4M–2.3M
1.5x vs typical
SteamSpy 1M–2M
Est. revenue
$6.3M–$16.9M after Steam's cut $11.4M–$26.0M before the cut
$15.99
58k reviews
Very Positive
Milk inside a bag of milk inside a bag of milk
2020
Est. copies
≈ 850k–1.4M
SteamSpy 500k–1M
Est. revenue
$348k–$936k after Steam's cut $633k–$1.4M before the cut
$1.49
34k reviews
Overwhelmingly Positive
Doki Doki Literature Club!
2017
Est. copies
≈ 7.8M–12.7M
5.9x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
227k reviews
Overwhelmingly Positive
Danganronpa 2: Goodbye Despair
2016
Est. copies
≈ 1.4M–2.2M
SteamSpy 500k–1M
Est. revenue
$7.5M–$20.1M after Steam's cut $13.6M–$30.9M before the cut
$19.99
33k reviews
Overwhelmingly Positive
AnimeDetective
Lobotomy Corporation | Monster Management Simulation
2018
Est. copies
≈ 1.7M–2.8M
SteamSpy 1M–2M
Est. revenue
$11.8M–$31.8M after Steam's cut $21.5M–$49.0M before the cut
$24.99
57k reviews
Very Positive
ManagementDifficult

Sizing up your own game? See what its genre can realistically do before you build it.